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UniversalShading/spec Public
🧊 Language Specification for Universal Shading Language (In Progress)
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March 2023
Created a pull request in recp/cglm that received 6 comments
fix building ARM NEON on windows & msvc
Some improvements & fixes on using ARM NEON on Windows & MSVC. Fixes #278 __ARM_NEON is defined as: /* ... */ # elif defined(_M_ARM64) # ifndef __A…
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