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Issues list

(Ubuntu 22.10) Configure script error on release 0.4.1 question A question or clarification request about quite anything
#1491 opened Jan 11, 2023 by AndreasEike
AoE II DE Asset conversion fails assets Involved with assets (images, sounds, ...) bug Behaving differently as it should behave python Done in Python code
#1484 opened Aug 3, 2022 by icefog123
cannot configure / build 0.4.1 release on macOS (arm64) buildsystem Related to our cmake/python buildsystem mac os macOS-specific issue
#1473 opened May 3, 2022 by halpz
Diablo II perspective wrap on openage? nice new thing A new feature that was not there before
#1471 opened Apr 30, 2022 by agoodfellow123
Make fails with python/cython error: undefined reference to pthread_*, sem_*, dl* bug Behaving differently as it should behave python Done in Python code
#1435 opened Nov 20, 2021 by sarcXD
Cannot specify compile definitions for target "SDL2::SDL2" which is not built by this project bug Behaving differently as it should behave buildsystem Related to our cmake/python buildsystem linux Linux-specific issue
#1433 opened Nov 18, 2021 by sarcXD
Implement Activity c++ Done in C++ code nice new thing A new feature that was not there before to-discuss Idea or suggestion that needs some discussion before implementation
#1412 opened Sep 7, 2021 by duanqn
Build error: FAILED: py/pxdgen_timefile buildsystem Related to our cmake/python buildsystem question A question or clarification request about quite anything
#1397 opened Aug 14, 2021 by thierry-FreeBSD
New Gamestate: Drafts big stuff High-impact changes, mainly foundation work documentation Involves the project documentation
#1377 opened Mar 29, 2021 by heinezen
Speed up PNG compression trials with in-memory files assets Involved with assets (images, sounds, ...) c++ Done in C++ code improvement Enhancement of an existing component python Done in Python code
#1376 opened Mar 20, 2021 by heinezen
Speed up converter texture packing with Cython assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers improvement Enhancement of an existing component python Done in Python code
#1371 opened Jan 22, 2021 by heinezen
3 tasks
Use cython fused types (templated functions) to remove redundancy from smp.pyx and smx.pyx assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers improvement Enhancement of an existing component python Done in Python code
#1370 opened Jan 21, 2021 by TheJJ
Speed up converter terrain merging with Cython assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers improvement Enhancement of an existing component python Done in Python code
#1369 opened Jan 21, 2021 by heinezen
2 of 3 tasks
More informative KeyError messages in converter assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers improvement Enhancement of an existing component python Done in Python code
#1344 opened Dec 18, 2020 by heinezen
Enhance output summary of converter run for debugging assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers improvement Enhancement of an existing component python Done in Python code
#1343 opened Dec 18, 2020 by heinezen
Split converted data into multiple modpacks assets Involved with assets (images, sounds, ...) improvement Enhancement of an existing component python Done in Python code
#1315 opened Sep 8, 2020 by heinezen
Parse nyan API objects in converter instead of hardcoding them assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers python Done in Python code
#1313 opened Sep 7, 2020 by heinezen
Generic nyan conversion processor assets Involved with assets (images, sounds, ...) code quality Does not alter behavior, but beauty of our code python Done in Python code
#1307 opened Sep 2, 2020 by heinezen
Crash on launch on sway/wayland bug Behaving differently as it should behave c++ Done in C++ code ui Related to the graphical user interface (Qt)
#1300 opened Aug 25, 2020 by MayeulC
Use bicubic filtering to reverse dimetric projection assets Involved with assets (images, sounds, ...) improvement Enhancement of an existing component to-discuss Idea or suggestion that needs some discussion before implementation
#1297 opened Aug 25, 2020 by MayeulC
Age of Empires 2: HD Edition modpack support assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers python Done in Python code
#1289 opened Aug 23, 2020 by heinezen
Age of Empires 1: Definitive Edition new features support assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers python Done in Python code
#1288 opened Aug 23, 2020 by heinezen
Document .dat specification assets Involved with assets (images, sounds, ...) documentation Involves the project documentation good first issue Simple thing, suitable for newcomers nice new thing A new feature that was not there before
#1286 opened Aug 23, 2020 by heinezen
DDS parsing and exporting assets Involved with assets (images, sounds, ...) good first issue Simple thing, suitable for newcomers python Done in Python code
#1285 opened Aug 23, 2020 by heinezen
Crash when using "4321" as generation seed. bug Behaving differently as it should behave gamelogic Involved in the game mechanics and simulation
#1279 opened Jul 27, 2020 by SeanRamey
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