The multiplayer game engine
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Updated
Mar 24, 2023 - Rust
The multiplayer game engine
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Experimental Rust UI library
Easy to use, customizable, efficient 3D renderer library built on wgpu.
3D City Builder without a grid
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
A shader EDSL for writing render and compute pipelines in rust
Tutorial: Rust wgpu graphics programming on native devices and the web.
A fast plotting library
2D GPU renderer for dynamic UIs
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