Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
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Updated
Jan 23, 2023 - C
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Open source C++ physics engine library in 3D
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
Robotics with GPU computing
A collision detection library for 2D geometry in p5.js
Java Collision Detection and Physics Engine
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
2D and 3D collision-detection library for Rust.
A book and examples on collision detection
Dynamic AABB trees in C++ with support for periodic systems.
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
Classic 8 Ball pool game written in JavaScript
纯C的跨平台库,提供list/hashtable/rbtree等基础数据结构,有栈/无栈协程调度核心,封装各OS API,IO多路复用,并发可靠UDP,3D碰撞检测.
UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
Benchmark of various spatial data structures for collision detection.
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