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Popular repositories

  1. Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

    C# 320 42

  2. Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

    HLSL 283 33

  3. Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

    C# 146 13

  4. A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.

    ShaderLab 137 26

  5. A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0

    C# 103 19

  6. Cards Public

    A few scripts which controls interactions for a hand of cards. Card model, shadergraph and example setup included.

    C# 89 12

69 contributions in the last year

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December 2022

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