- Troyes, France
-
12:54
(UTC +01:00) - https://hugo.pro
- @HugoLocurcio
- https://gitlab.com/Calinou
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godotengine/godot
godotengine/godot PublicGodot Engine – Multi-platform 2D and 3D game engine
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minetest/minetest
minetest/minetest PublicMinetest is an open source voxel game engine with easy modding and game creation
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awesome-gamedev
awesome-gamedev PublicA collection of free software and free culture resources for making amazing games. (mirror)
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godotengine/awesome-godot
godotengine/awesome-godot PublicA curated list of free/libre plugins, scripts and add-ons for Godot
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godotengine/godot-syntax-themes
godotengine/godot-syntax-themes PublicSyntax themes for the Godot Engine script editor
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scoop-games
scoop-games PublicScoop bucket for open source/freeware games and game-related tools
2,478 contributions in the last year
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Activity overview
Contribution activity
November 2023
Created 65 commits in 10 repositories
Created 2 repositories
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Calinou/org.godotengine.Godot3
This contribution was made on Nov 13
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Calinou/org.godotengine.GodotSharp
Python
This contribution was made on Nov 13
Created a pull request in godotengine/godot that received 11 comments
Display a revert icon on ColorPicker's old sample
This denotes that the color can be clicked to revert to the old color. See godotengine/godot-proposals#8084. Preview
Opened 51 other pull requests in 7 repositories
godotengine/godot-docs
23
merged
2
open
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Document limitations of local RenderingDevices in Using compute shaders
This contribution was made on Nov 24
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Add section on optimizing distribution size in Optimizing a build for size
This contribution was made on Nov 18
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Add notice about GDExtension being experimental in What is GDExtension?
This contribution was made on Nov 17
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Document alpha antialiasing in Standard Material 3D
This contribution was made on Nov 15
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Document using EditorScript in Running code in the editor
This contribution was made on Nov 14
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Remove unused images
This contribution was made on Nov 13
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Mark Android system font loading as unreliable in Using fonts
This contribution was made on Nov 10
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Document generating mipmaps in Runtime file loading and saving
This contribution was made on Nov 10
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Document glTF base path in Runtime file loading and saving
This contribution was made on Nov 9
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Document support for importing KTX images in Importing images
This contribution was made on Nov 8
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Update list of modules that can be disabled in Optimizing for size
This contribution was made on Nov 8
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Mark Using the Project Manager page as up-to-date
This contribution was made on Nov 8
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Fix various cases of unused images
This contribution was made on Nov 7
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Fix unused image due to bad syntax in Custom performance monitors
This contribution was made on Nov 7
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Update
list-unused-images.shscript for recent changesThis contribution was made on Nov 7 -
Document setting up font outline, shadow and MSDF in Using fonts
This contribution was made on Nov 7
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Improve GDExtension documentation
This contribution was made on Nov 7
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Add class name in classref links in Run-time file loading and saving
This contribution was made on Nov 7
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Use EditorInterface singleton in Making main screen plugins
This contribution was made on Nov 7
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Document support for code folding regions in GDScript reference
This contribution was made on Nov 6
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Update
serve.pybehavior in Compiling for the WebThis contribution was made on Nov 4 -
Document
generate_apk=yesSCons option in Compiling for AndroidThis contribution was made on Nov 4 -
Update references to community GDExtensions to point to up-to-date resources
This contribution was made on Nov 3
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Document
source_colorshader hint being relevant for 2D HDRThis contribution was made on Nov 1 -
Document comment keywords being highlighted in the script editor
This contribution was made on Nov 1
godotengine/godot
16
open
3
merged
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Disable unused Basis Universal features to reduce binary size
This contribution was made on Nov 24
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Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
This contribution was made on Nov 23
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makerst: Disallow user-contributed notes on the class index page
This contribution was made on Nov 17
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Alias
platform=javascriptSCons option toplatform=webThis contribution was made on Nov 16 -
[3.x] Alias
platform=webSCons option toplatform=javascriptThis contribution was made on Nov 16 -
Hide ineffective TextureProgressBar properties in the editor
This contribution was made on Nov 15
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Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
This contribution was made on Nov 15
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Only allow MeshInstance3D-based nodes in particles emission shape node selector
This contribution was made on Nov 14
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Document changing the window's resizable status at runtime
This contribution was made on Nov 14
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Add various property hints to ProjectSettings and EditorSettings
This contribution was made on Nov 13
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Add a volumetric fog toggle to the editor environment preview
This contribution was made on Nov 13
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Link to runtime loading/saving tutorial and improve Image documentation
This contribution was made on Nov 13
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Only build glslang if Vulkan rendering is enabled
This contribution was made on Nov 8
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Disable multi-window buttons instead of hiding them when support is unavailable
This contribution was made on Nov 6
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Tweak FastNoiseLite property hints for better slider usability
This contribution was made on Nov 5
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Close ColorPicker if holding Ctrl while confirming a color selection
This contribution was made on Nov 4
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Allow additional hexadecimal color codes in ColorPicker
This contribution was made on Nov 4
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Add
generate_apk=yesto generate an APK after buildingThis contribution was made on Nov 4 -
Fix browser opening too early with
serve.py, change default folderThis contribution was made on Nov 4
godotengine/godot-demo-projects
2
open
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Add mobile controls and optimized settings to Truck Town
This contribution was made on Nov 17
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Add alpha antialiasing example to 3D Antialiasing demo
This contribution was made on Nov 15
godotengine/godot-website
1
open
1
closed
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Update C# platform support notice for Godot 4.2
This contribution was made on Nov 17
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Add GodotCon 2023 banner
This contribution was made on Nov 3
flathub/org.godotengine.Godot3
1
merged
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Mark this Flatpak as unofficial
This contribution was made on Nov 13
flathub/org.godotengine.GodotSharp
1
merged
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Mark this Flatpak as unofficial
This contribution was made on Nov 13
flathub/org.godotengine.Godot
1
merged
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Mark this Flatpak as unofficial
This contribution was made on Nov 8
Reviewed 91 pull requests in 10 repositories
godotengine/godot
25 pull requests
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Use render pass uniform set to store viewport samplers.
This contribution was made on Nov 24
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Fix unlimited project option ranges that could cause crashes.
This contribution was made on Nov 24
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Add optimization for generating tangents in mikktspace.
This contribution was made on Nov 23
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Usability improvements of Zooming in AnimationPlayer
This contribution was made on Nov 22
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OpenGL: Implement rendering of lightmaps
This contribution was made on Nov 22
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Rework the surface upgrade tool to inform users without blocking
This contribution was made on Nov 22
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Remove GI methods in parentheses from light baking options
This contribution was made on Nov 22
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Removed clear renderpass for CSM, and changed each shadow split rende…
This contribution was made on Nov 22
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Improve editing of min/max particle properties
This contribution was made on Nov 21
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Set exit code to
EXIT_SUCCESSwhen using--quitThis contribution was made on Nov 20 -
Use vertex input mask for creating vertex arrays
This contribution was made on Nov 20
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[3.x] Backport DirectionalLight
fade_startpropertyThis contribution was made on Nov 20 -
Add methods to draw ellipses
This contribution was made on Nov 19
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Make
AMOUNT_RATIOconstant in the shader language specification.This contribution was made on Nov 19 -
Improve performance of single light scene
This contribution was made on Nov 17
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Change debug_symbols scons argument from bool to enum
This contribution was made on Nov 15
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Hide ineffective TextureProgressBar properties in the editor
This contribution was made on Nov 15
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Implement disabled state for Checkbox in Tree
This contribution was made on Nov 15
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Add various property hints to ProjectSettings and EditorSettings
This contribution was made on Nov 13
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[WIP] Allow disabling joypad support on Windows
This contribution was made on Nov 13
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Remove exp hint of a few properties
This contribution was made on Nov 13
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Add unit tests for Camera3D
This contribution was made on Nov 13
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Rework input actions to be reliable
This contribution was made on Nov 10
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Add performance note to Array.resize()
This contribution was made on Nov 10
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Extend
CanvasItem::draw_circle(), making it also draw unfilled circle.This contribution was made on Nov 10 - Some pull request reviews not shown.
godotengine/godot-docs
25 pull requests
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Add "Upgrading from Godot 4.1 to Godot 4.2" page
This contribution was made on Nov 20
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Add hint reg. Safari audio autoplay restriction when exporting for the web
This contribution was made on Nov 18
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Remove UWP mentions as the platform port was removed in 4.2
This contribution was made on Nov 17
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Update MinGW-w64 instructions for Windows cross-compilation
This contribution was made on Nov 16
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Several improvements to "First 3D Game" tutorial
This contribution was made on Nov 16
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Update the default diffuse mode
This contribution was made on Nov 13
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Add support for user-provided comments with Giscus
This contribution was made on Nov 10
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Update custom audiostream docs to work with Godot v4.1.1
This contribution was made on Nov 9
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Update webrtc.rst
This contribution was made on Nov 9
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Fix incorrect/misleading explanation of duck typing and dynamic typing in the static typing page
This contribution was made on Nov 9
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Add LSP/DAP configuration section on external editors
This contribution was made on Nov 9
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Update Viewports tutorial
This contribution was made on Nov 9
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Document internal Audio Architecture
This contribution was made on Nov 9
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Update high_level_multiplayer.rst
This contribution was made on Nov 9
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Instancing 4.1 up to date
This contribution was made on Nov 9
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Add video tutorial reference
This contribution was made on Nov 9
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Minor fixes in getting started
This contribution was made on Nov 9
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Incorrect path in generating *.out tests command in integration tests documentation
This contribution was made on Nov 9
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Reworked the pause menu example in pausing_games.rst
This contribution was made on Nov 9
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Correct the description of "tree order"
This contribution was made on Nov 9
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Small fixes to overridable_functions.rst
This contribution was made on Nov 9
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fixed vector value in bullet example
This contribution was made on Nov 9
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Update GDScript warning system to use
@warning_ignoreThis contribution was made on Nov 9 -
Fix duplicate mob squash logic in 3D tutorial (Your first 3D game)
This contribution was made on Nov 9
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Clarifies that Lua-style dictionary keys must be string literals in the GD Reference
This contribution was made on Nov 9
- Some pull request reviews not shown.
Calinou/scoop-games
4 pull requests
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gzdoom: Update GitHub URLs
This contribution was made on Nov 23
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fix infraarcana install
This contribution was made on Nov 15
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prismlauncher@8.0: disable built-in updater
This contribution was made on Nov 10
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steam: Add nightly version
This contribution was made on Nov 1
godotengine/godot-website
3 pull requests
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Release Godot 4.2 RC 2 and publish release notes
This contribution was made on Nov 24
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Release Godot 4.2 beta 6 and publish release notes
This contribution was made on Nov 13
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README editing pass
This contribution was made on Nov 12
godotengine/godot-demo-projects
3 pull requests
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Add OpenXR Movement Demos
This contribution was made on Nov 18
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Add compute texture demo
This contribution was made on Nov 17
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Add a run-time saving/loading demo project
This contribution was made on Nov 9
godotengine/godot-syntax-themes
2 pull requests
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feat: update catppuccin themes for godot 3
This contribution was made on Nov 4
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feat: add catppuccin themes for godot 4
This contribution was made on Nov 4
godotengine/godot-build-scripts
1 pull request
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Use 7z to create more efficient ZIP archives
This contribution was made on Nov 13
godotengine/godot-benchmarks
1 pull request
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Implement some GDScript benchmarks
This contribution was made on Nov 6
flathub/org.godotengine.GodotSharp
1 pull request
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Update Godot to 4.1.3
This contribution was made on Nov 6
flathub/org.godotengine.Godot
1 pull request
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Update Godot to 4.1.3 (and update appdata.xml with links and other things)
This contribution was made on Nov 5
Created an issue in flathub/org.godotengine.GodotSharp that received 7 comments
Add support for external C# script editors
I noticed the description mentions the Flatpak doesn't support external C# script editors. However, this is critical because Godot with C# support …
Opened 10 other issues in 5 repositories
godotengine/godot
5
open
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Vulkan Mobile: LightmapGI rendering exhibits pixelation artifacts on Android
This contribution was made on Nov 21
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Vulkan Mobile: LightmapGI sampling is not disabled on lights with Static bake mode, causing double lighting to appear
This contribution was made on Nov 20
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--rendering-methodCLI arguments are not effective on the actual scene rendering, only on warning messagesThis contribution was made on Nov 20 -
Certain faces are missing in specific OBJ and glTF imports
This contribution was made on Nov 2
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OBJ import has broken smooth normals on certain files since 4.0.beta16
This contribution was made on Nov 2
KhronosGroup/KTX-Software
1
open
1
closed
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CLI doesn't work out of the box on Linux due to missing rpath in binaries
This contribution was made on Nov 7
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CLI crashes when using
--assign-oetf srgb|linearThis contribution was made on Nov 7
fgsfdsfgs/perfect_dark
1
closed
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Add an option to skip intro screens
This contribution was made on Nov 16
dotnet/sdk
1
open
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Instructions for installing the SDK for macOS through the command line are incorrect
This contribution was made on Nov 16
godotengine/godot-proposals
1
open
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Add a TextureProgressBar3D node to represent linear and radial progress bars in 3D space
This contribution was made on Nov 14
Started 1 discussion in 1 repository
godotengine/godot-docs-user-notes
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User-contributed notes policy – Read before posting
This contribution was made on Nov 16






