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Image.load_svg() breaks gradients bigger than ~2896.309 pixels when a scale argument is passed
bug
topic:core
topic:import
#86128
opened Dec 13, 2023 by
MewPurPur
unique_name_in_owner in root node using "Make Scene Root" option
discussion
topic:editor
#86122
opened Dec 13, 2023 by
ctrlraul
Targeting internal engine elements with AnimationPlayer
discussion
topic:animation
topic:editor
#86120
opened Dec 13, 2023 by
ctrlraul
MeshInstance not visible skeleton (Compatibility mode on mobile)
#86119
opened Dec 13, 2023 by
AurelienCaille
Parameter hints doesing work in native editor
bug
needs testing
topic:editor
topic:gdscript
usability
#86117
opened Dec 13, 2023 by
Arragon
[4.2] [.net] iOS crash: mutex lock failed during RenderingServerDefault::_draw
bug
platform:ios
topic:dotnet
topic:export
#86116
opened Dec 13, 2023 by
tckerr
Windows/editor: mouse hit test appears to be broken
bug
topic:gui
#86115
opened Dec 13, 2023 by
warpdesign
Autowrap behaving incorrectly in exported projects for Labels and RichTextLabels for certain symbols.
bug
needs testing
topic:gui
#86113
opened Dec 13, 2023 by
ccLouis
TileMap patterns crash editor in large quantities
bug
crash
topic:editor
topic:2d
#86097
opened Dec 12, 2023 by
WolfgangSenff
Blender imports normal maps to PortableCompressedTexture2D creating huge tscn inherited scenes
topic:import
topic:3d
#86095
opened Dec 12, 2023 by
elvisish
Non script files affected by indentation conversion
discussion
topic:editor
#86092
opened Dec 12, 2023 by
winston-yallow
iOS HTML5 Godot3 Threads won't load
needs testing
platform:ios
platform:web
topic:porting
#86090
opened Dec 12, 2023 by
PeterMarques
Nested class cannot be used as Resource in editor
discussion
topic:editor
topic:gdscript
#86084
opened Dec 12, 2023 by
p10tr3k
Lines appear black (Forward+) or not at all (Mobile) in
screen_texture (such as BaseMaterial3D refraction)
bug
topic:editor
topic:3d
#86078
opened Dec 12, 2023 by
Calinou
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