Issues: bevyengine/bevy
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Logical Visibility
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#10959
opened Dec 13, 2023 by
mintlu8
ReflectMapEntities on Resources
A-Reflection
#10958
opened Dec 13, 2023 by
hankjordan
Scene prefab
A-ECS
Entities, components, systems, and events
A-Scenes
Serialized ECS data stored on the disk
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#10949
opened Dec 12, 2023 by
djeedai
with_smoothing_factor is currently kind of useless
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10948
opened Dec 12, 2023 by
pillowtrucker
Unable to run mobile example on Android emulator
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10945
opened Dec 12, 2023 by
akfpnd
Outlines are drawn for nodes with Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
Display::None set and their children
A-UI
#10940
opened Dec 11, 2023 by
ickshonpe
Add Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
reserve_handle to Assets.
A-Assets
#10938
opened Dec 11, 2023 by
andriyDev
ScreenshotManager::save_screenshot_to_disk saves broken/invalid PNG for wasm
C-Bug
#10934
opened Dec 10, 2023 by
erayerdin
Bug in multihead X11/Xorg viewport and camera positioning. Unable to display viewport in top left corner of window. Camera translation requires unnatural offsets to take effect. Also, spurious scale factor.
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10933
opened Dec 10, 2023 by
pillowtrucker
Re-export smallvec crate from bevy_utils
C-Dependencies
A change to the crates that Bevy depends on
C-Enhancement
A new feature
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
Need to manually set thickness property when importing gltf scene
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10931
opened Dec 10, 2023 by
GitGhillie
Bevy Transparent Window not working
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10929
opened Dec 10, 2023 by
Maufeat
2D shapes demo flickers
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#10917
opened Dec 9, 2023 by
M1cha
Images can't be showed
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#10916
opened Dec 9, 2023 by
BlackSunDangerise
Support tuple index with Utility functions and types
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
all_tuples!
A-Utils
#10915
opened Dec 9, 2023 by
viridia
Touch input clear function
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Enhancement
A new feature
#10913
opened Dec 8, 2023 by
miketwenty1
Add basic documentation on how to integrate Bevy into mobile applications
C-Docs
An addition or correction to our documentation
O-Android
Specific to the Android mobile operating system
O-iOS
Specific to the iOS mobile operating system
#10912
opened Dec 8, 2023 by
alice-i-cecile
View matrix and Inverse View matrix mixed up.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
Cloneable Bundles
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#10907
opened Dec 7, 2023 by
viridia
Build error involving bevy_reflect_derive on current stable toolchain (1.74.1)
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#10904
opened Dec 7, 2023 by
ksf
Custom asset source does not work with GLTF
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
unresolved import An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
async_task::Builder
C-Bug
#10902
opened Dec 7, 2023 by
osenberg-x
Fix Load files from disk to use for things like images, models, and sounds
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
texture_atlas example
A-Assets
#10899
opened Dec 6, 2023 by
feelingsonice
Add a Entities, components, systems, and events
C-Enhancement
A new feature
query_read_only that can be accessed through &World
A-ECS
#10898
opened Dec 6, 2023 by
hymm
Audio effects
A-Audio
Sounds playback and modification
C-Enhancement
A new feature
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#10895
opened Dec 6, 2023 by
matiqo15
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