A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
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Updated
Dec 14, 2023 - C++
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
High-performance C++ library for multiphysics and multibody dynamics simulations
Massively parallel rigidbody physics simulation on accelerator hardware.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
3D Procedural Game Engine Using OpenGL
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
Main development repository for Rigs of Rods soft-body physics simulator
A New Cross-Platform 2D 3D Game Engine
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator.
Computer Algebra, Physics and Differential Geometry in Clojure.
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
p5play is a JavaScript game engine that uses p5.js for rendering and Box2D for simulating physics.
Edyn is a real-time physics engine organized as an ECS.
Examples of various Unity 2D Physics components and features.
Machine learning algorithms for many-body quantum systems
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