Pull requests: bevyengine/bevy
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Fix infinite asset preparation due to undrained AssetEvent events
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
#11383
opened Jan 17, 2024 by
brianreavis
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Feature: Component composition.
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
S-Controversial
This requires a heightened standard of review before it can be merged
#11367
opened Jan 16, 2024 by
mintlu8
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Implement minimal reflection probes (fixed macOS, iOS, and Android).
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
Use async-fn-in-trait (RPIT) for various Asset traits.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
#11362
opened Jan 15, 2024 by
ArthurBrussee
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Implement "in_any_state" and "in_all_states" functions
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
Update async-broadcast requirement from 0.5 to 0.6
C-Dependencies
A change to the crates that Bevy depends on
#11355
opened Jan 15, 2024 by
dependabot
bot
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Asset Load Retry Plugin
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
#11349
opened Jan 15, 2024 by
brianreavis
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Add bevy_dev_tools crate
A-Editor
Graphical tools to make Bevy games
C-Enhancement
A new feature
S-Controversial
This requires a heightened standard of review before it can be merged
#11341
opened Jan 14, 2024 by
matiqo15
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Implement bounding volumes for primitive shapes
A-Math
Fundamental domain-agnostic mathematical operations
C-Enhancement
A new feature
#11336
opened Jan 13, 2024 by
Jondolf
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Enhance diagnostics plugins
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
#11324
opened Jan 13, 2024 by
ldubos
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optimize batch_and_prepare_render_phase
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
#11323
opened Jan 13, 2024 by
re0312
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document which lifetime is needed for systemparam derive
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
#11321
opened Jan 13, 2024 by
laundmo
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Add RayTest2d and RayTest3d
A-Math
Fundamental domain-agnostic mathematical operations
C-Enhancement
A new feature
Configure image attributes using ImageLoaderSettings
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#11294
opened Jan 11, 2024 by
kurtkuehnert
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Fix scene example
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
Update to wgpu trunk/0.19 and raw-window-handle 0.6
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
bevy_gltf: Add support for using name-based labels
A-Animation
Make things move and change over time
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
Fix fit_canvas_to_parent
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
Replace A simple quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
O-Web
Specific to web (WASM) builds
console_error_panic_hook and throw the panic instead
C-Usability
#11267
opened Jan 9, 2024 by
rniii
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Stop after BEVY_BENCHMARK_ITER_COUNT iterations
C-Benchmarks
Stress tests and benchmarks used to measure how fast things are
C-Testing
A change that impacts how we test Bevy or how users test their apps
#11263
opened Jan 9, 2024 by
stepancheg
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AssetSaver and AssetTransformer split
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Cleanup bevy_winit
A-Windowing
Platform-agnostic interface layer to run your app in
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Code-Quality
A section of code that is hard to understand or change
P-High
This is particularly urgent, and deserves immediate attention
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#11257
opened Jan 8, 2024 by
nicopap
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Bump actions/deploy-pages from 2 to 4
C-Dependencies
A change to the crates that Bevy depends on
#11253
opened Jan 8, 2024 by
dependabot
bot
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