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Pull requests list

Feature-gate all references to bevy_text in bevy_ui A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#11391 opened Jan 17, 2024 by BD103 Loading…
Fix infinite asset preparation due to undrained AssetEvent events A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times
#11383 opened Jan 17, 2024 by brianreavis Loading…
Feature: Component composition. A-ECS Entities, components, systems, and events C-Enhancement A new feature S-Controversial This requires a heightened standard of review before it can be merged
#11367 opened Jan 16, 2024 by mintlu8 Loading…
Implement minimal reflection probes (fixed macOS, iOS, and Android). A-Rendering Drawing game state to the screen C-Enhancement A new feature
#11366 opened Jan 16, 2024 by pcwalton Loading… 0.13
Use async-fn-in-trait (RPIT) for various Asset traits. A-Assets Load files from disk to use for things like images, models, and sounds C-Code-Quality A section of code that is hard to understand or change
#11362 opened Jan 15, 2024 by ArthurBrussee Loading…
Implement "in_any_state" and "in_all_states" functions A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#11358 opened Jan 15, 2024 by garychia Draft
Update async-broadcast requirement from 0.5 to 0.6 C-Dependencies A change to the crates that Bevy depends on
#11355 opened Jan 15, 2024 by dependabot bot Loading…
Asset Load Retry Plugin A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature
#11349 opened Jan 15, 2024 by brianreavis Loading…
Add bevy_dev_tools crate A-Editor Graphical tools to make Bevy games C-Enhancement A new feature S-Controversial This requires a heightened standard of review before it can be merged
#11341 opened Jan 14, 2024 by matiqo15 Loading…
Implement bounding volumes for primitive shapes A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#11336 opened Jan 13, 2024 by Jondolf Loading…
Enhance diagnostics plugins A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Enhancement A new feature
#11324 opened Jan 13, 2024 by ldubos Loading…
optimize batch_and_prepare_render_phase A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times
#11323 opened Jan 13, 2024 by re0312 Loading…
document which lifetime is needed for systemparam derive A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation
#11321 opened Jan 13, 2024 by laundmo Loading…
Add RayTest2d and RayTest3d A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#11310 opened Jan 12, 2024 by NiseVoid Draft
Configure image attributes using ImageLoaderSettings A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use
#11294 opened Jan 11, 2024 by kurtkuehnert Loading…
Fix scene example A-Scenes Serialized ECS data stored on the disk C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples
#11289 opened Jan 10, 2024 by irate-devil Loading… 0.13
auto create imported asset folder if needed A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior
#11284 opened Jan 10, 2024 by mockersf Loading… 0.13
Update to wgpu trunk/0.19 and raw-window-handle 0.6 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on
#11280 opened Jan 9, 2024 by Elabajaba Draft
bevy_gltf: Add support for using name-based labels A-Animation Make things move and change over time A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature
#11279 opened Jan 9, 2024 by dmlary Draft
Fix fit_canvas_to_parent A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds
#11278 opened Jan 9, 2024 by Vrixyz Loading… 0.13
Replace console_error_panic_hook and throw the panic instead C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective Ask for help! O-Web Specific to web (WASM) builds
#11267 opened Jan 9, 2024 by rniii Loading…
Stop after BEVY_BENCHMARK_ITER_COUNT iterations C-Benchmarks Stress tests and benchmarks used to measure how fast things are C-Testing A change that impacts how we test Bevy or how users test their apps
#11263 opened Jan 9, 2024 by stepancheg Loading…
AssetSaver and AssetTransformer split A-Assets Load files from disk to use for things like images, models, and sounds C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use
#11260 opened Jan 8, 2024 by thepackett Loading… 0.13
Cleanup bevy_winit A-Windowing Platform-agnostic interface layer to run your app in C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Code-Quality A section of code that is hard to understand or change P-High This is particularly urgent, and deserves immediate attention S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#11257 opened Jan 8, 2024 by nicopap Loading…
Bump actions/deploy-pages from 2 to 4 C-Dependencies A change to the crates that Bevy depends on
#11253 opened Jan 8, 2024 by dependabot bot Loading…
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