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170 public repositories
matching this topic...
Reinforcement learning with A* and a deep heuristic
Updated
Dec 13, 2018
Jupyter Notebook
Implementing Reinforcement Learning, namely Q-learning and Sarsa algorithms, for global path planning of mobile robot in unknown environment with obstacles. Comparison analysis of Q-learning and Sarsa
Updated
Apr 25, 2022
Python
Given a list of simple obstacle polygons, build the visibility graph and find the shortest path between two points
Updated
Dec 18, 2020
Python
A very simple A* implementation in C++ callable from Python for pathfinding on a two-dimensional grid.
Updated
Jul 1, 2022
Python
Rust re-implementation of OpenFST - library for constructing, combining, optimizing, and searching weighted finite-state transducers (FSTs). A Python binding is also available.
Updated
Aug 11, 2022
Rust
Updated
Jul 12, 2022
Python
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
BCP-MAPF – branch-and-cut-and-price for multi-agent path finding
DataStructures and algorithms
Codes to do raytracing for geophysical applications
Modelling marine traffic in the ice-covered Baltic Sea using AIS data
Updated
Mar 2, 2020
Jupyter Notebook
python package for fast shortest path computation on 2D polygon or grid maps
Updated
Aug 22, 2022
Python
See how visibility graphs work in an interactive way using Pyvisgraph and Pygame
Updated
Jun 3, 2018
Python
Shortest Path prediction using Graph Convolutional Networks
Updated
Jan 19, 2018
Jupyter Notebook
Exact geodesic for triangular meshes implemented by Danil Kirsanov
OpenStreetMap-data and own graph-files are parsed and routing-algorithms compute shortest paths. Further, a graph (or the underlying network) can be optimized by computing a new metric, that reduces the workload of rush-hour-scenarios.
Updated
Jul 23, 2022
Rust
Experimental OSM based route planner for electric vehicles with realistic consumption model aimed at research
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