A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
bloom
unity
voxel
unity3d
hlsl
raytracing
bvh
refit
path-tracing
compute-shader
volumetric
svgf
taa
nee
computeshader
disney-bsdf
restir
cwbvh
asvgf
restir-gi
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Updated
Jan 19, 2023 - C#