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How to make shader graph RenderTexture deform effect more accurate?

I have followed a PolyToots tutorial (https://www.youtube.com/watch?v=3T8cKTQrMxk) to make a 'rug deform' effect. This is great except for that the vertices aren't deforming faithfully enough to ...
yunum's user avatar
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I have a problem with updating a RenderTexture being used in combination with a shader

I just can't seem to figure out why I can't save the image I've drawn onto an orthographic RenderTexture. Here's how my scene works: https://i.sstatic.net/6XkRo.gif Basically, it's a painting effect ...
xxhoisinxx's user avatar