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Pull requests: SFTtech/openage

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Fix thread-safe access for render entities area: renderer Concerns our graphics renderer bugfix Restores intended behavior lang: c++ Done in C++ code
#1692 opened Oct 3, 2024 by heinezen Loading 1�7
4 tasks done
Renderer: Added camera boundaries to CameraManager and clamping #1682. area: renderer Concerns our graphics renderer improvement Enhancement of an existing component lang: c++ Done in C++ code nice new thing ☄1�7 A new feature that was not there before
#1691 opened Sep 25, 2024 by EdvinLndh Loading 1�7
ApplyEffect implementation area: simulation Involved in the game mechanics and simulation big stuff High-impact changes, mainly foundation work lang: c++ Done in C++ code nice new thing ☄1�7 A new feature that was not there before
#1688 opened Sep 7, 2024 by heinezen Draft
Integrate flow field pathfinder into game simulation area: simulation Involved in the game mechanics and simulation big stuff High-impact changes, mainly foundation work improvement Enhancement of an existing component lang: c++ Done in C++ code
#1656 opened Jun 2, 2024 by heinezen Loading 1�7 0.6.0
[WIP] Use template functions for SMX and SMP file area: assets Involved with assets (images, sounds, ...) hacktoberfest For newcomers from Hacktoberfest event improvement Enhancement of an existing component lang: python Done in Python code
#1427 opened Oct 25, 2021 by 9a24f0 Draft
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