🖌️ Physics Based Drawing App PowerdBy Verlet.js | **Code is Outdated**
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Updated
Jul 31, 2020 - HTML
🖌️ Physics Based Drawing App PowerdBy Verlet.js | **Code is Outdated**
JavaScript Canvas Framework
Variety of simulations built using p5.js
A game where you slide a 2d surface (the screen) through a space of possible 300-dimensional voxels (up to 1000) defined by small pieces of code and artistic use of the high dimensional editing tools. Balls roll around pushing on the 300 dimensional heightmap, moving the screen in 300d.
Bankline_Billiards is a Python-based billiards (pool) simulation game that combines realistic physics with fun, interactive gameplay. Players can practice bank shots, challenge friends, or refine their skills through a variety of game modes. Built for billiards enthusiasts and programmers alike, Bankline_Billiards features a clean codebase
JumpPokemon is a (not yet finished) 2D Platformer where the player controls a pokemon.
A unified geometric model of gravity
A high-speed 3D racing game set in a neon-lit cyberpunk city. Compete against smart AI across procedurally generated tracks, utilizing realistic car physics, nitro boosts, and dynamic visuals—all built with Three.js and JavaScript for instant browser play.
A physics-based space survival game built entirely in the browser using HTML5 Canvas. Created as a "vibe coding" experiment to test the capabilities of Gemini. Features realistic gravity physics, orbital mechanics, and mobile touch controls.
this project is basically on physics function like change in position ,etc it works in two phases 1 change in position 2 bounce counter or number of time object is at boundary
A physics engine for UI. Build interfaces that move, react, and feel alive.
High-performance WebGL/WebGPU graphics engine built from scratch. Features real-time PBR, Path Tracing, Physics, and Post-processing in a single vanilla JS file. Zero dependencies. Gemini 3 pro developed.
Moteur physique pour le jeu - UQAC 2021
A modern, interactive portfolio website showcasing my software development projects, skills, and professional background.
Simulations relating to physics and engineering.
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