Tagged Questions
The javascript tag has no wiki summary.
1
vote
0answers
167 views
Stuck with A* implementation
I have implemented some A* code in C# using this JavaScript code.
My C# implementation is the same as the above javascript code. But I'm unable to get it to work properly, e.g pathfinder blocks ...
0
votes
0answers
37 views
Change ground detection statement to no-ground / air detection
I'm struggeling this problem for hours now.
I can't get my 2d jump 'n' run collision detection to recognize when the player doesn't have ground below his feet. I did manage to scan if he will hit the ...
3
votes
1answer
374 views
Scrolling Box2D DebugDraw
I'm developing a game using Box2D (javascript implementation - Box2DWeb), and I would like to know how I can pan the debug draw. I know the usual answer is - don't use debug draw, it's just for ...
1
vote
1answer
318 views
Collision detection between a sprite and rectangle in canvas
I'm building a Javascript + canvas game which is essentially a platformer. I have the player all set up and he's running, jumping and falling, but I'm having trouble with the collision detection ...
2
votes
2answers
159 views
Repeated textures are severely distorted when rotating camera
Edit 3: This question has been re-posted to StackOverflow, where it probably belongs better. I'd prefer new answers to go there, but I will continue monitoring this site also.
I have a large voxel in ...
2
votes
2answers
183 views
Why is my quaternion camera rotating around strange axes?
I can't get it to work for the life of me. Its rotating the camera in the global coordinate system, or some other random coordinate system, not the camera local coordinate system. WASDEC work ...
1
vote
3answers
196 views
When making a browser based game
I asked a partial question on stackoverflow, and then realized that this would be the place to get a better answer because this is the game dev website, and you all may know more than the programmers ...