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Java Articles » Core Library » Robot 

1. Capture the screen    javaworld.com

The java.awt.Robot class provides several opportunities for fun. One opportunity involves building a screen-capture utility. This Java Fun and Games installment presents a utility that uses Robot to capture the contents of the primary screen device.

2. Introduction to the Java Robot Class in Java    developer.com

The Robot class makes it possible for your Java program to temporarily take control of the mouse and keyboard input functionality at the operating-system level.

3. Demonstrating Java Programs using the Robot Class    developer.com

Programming in Java doesn't have to be dull and boring. In fact, it's possible to have a lot of fun while programming in Java. This is the third lesson in a short miniseries that shows you how to use the Robot class to write programs that are both fun and useful.

4. An Automated Test Program using the Java Robot Class    developer.com

"This class is used to generate native system input events for the purposes of test automation, self-running demos, and other applications where control of the mouse and keyboard is needed. The primary purpose of Robot is to facilitate automated testing of Java platform implementations."

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