Tagged Questions
7
votes
1answer
533 views
How do I communicate with an IronPython component in a C#/XNA game?
My XNA game is component-oriented, and has various components for position, physics representation, rendering, etc, all of which extend a base Component class. The player and enemies also have ...
0
votes
0answers
351 views
Which Game Development Platform to use? Cross platform vs. XNA [closed]
Seems like there are lots of similar questions out there, but I still can't seem to find a reasonable answer.
I'm a Computer Science major, but I'm afraid I haven't had much time for practical, ...
-6
votes
1answer
697 views
Alternative to C# and XNA? [closed]
I'm interested in Game Development, I know OOP programming and so, but I never used a Stable Language.
My favourite language is Java, but people say that is not a good Game Language, since it can be ...