Tools are small to medium size programs that help you in a game development process.
-2
votes
0answers
43 views
Selection of a 2d physics library [closed]
I am a decent programmer with not so great artistic skills. I am creating a game involving some basic shapes and rudimentary artwork.
I wanted to select a decent 2d physics library with easy to use ...
0
votes
2answers
143 views
A good 2D game creator to Linux which requires no language knownledge?
Pardon me, I know it's important know a programming language to develop games, however I'm looking for a game creator to make games for Linux. Construct Classic from Scirra is a nice 2D game creator, ...
-1
votes
0answers
27 views
Jam based project to VS2010 port with Jamplus
I am fairly new to Jam toolchain, and I decided to work on open source game Lincity-NG (http://lincity-ng.berlios.de/). As a first step I am trying to port it into some kind of an IDE ( hopefully MS ...
0
votes
2answers
62 views
Sprites: Are there any tools to scale sprites individually without using Photoshop/GIMP? [closed]
I am using TexturePacker as tool to pack my 2D sprites, it is good but it doesn't provide the possibility to scale individual sprites to a specific scale.
I am wondering whether there is any good ...
3
votes
1answer
164 views
How to edit specific mipmap images in a DDS?
I am looking for a way to edit individual mipmaps within a DDS file. To my knowledge, the NVidia Plugin only lets you create the largest image and then computes the smaller ones automatically. ...
3
votes
3answers
322 views
How do I prototype an online game?
I would like to know if you guys know of any libraries, engines, or even simply design patterns that heavily simplify the task of sharing information and sending of messages between networked ...
5
votes
1answer
465 views
What level editor is Phil Fish using in Indie Game: The Movie?
Does anyone know what program Phil Fish is using to edit models of levels? Or is it it something he built himself? I'm new to game development and was looking for something to design levels with ...
1
vote
0answers
46 views
A tool to select points on texture, and obtain 0.0f .. 1.0f UV coordinates
If there is a need to create about 40 sets of UV coordinates for 40 different images. The sets can have 4 to ~16 UV points. Is there some way to make this easier?
A tool similar to Inkscape would be ...
3
votes
1answer
270 views
Problem with Ogmo Editor (is Tiled Editor a solution?)
I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is ...
-1
votes
1answer
30 views
forum for finding pertinent tools/libs/platforms [closed]
I'm looking for a forum where I can ask questions about what the best graphics library would be for my particular C# application given my requirements. I'm considering several.
This is directly ...
12
votes
2answers
289 views
Are there tools for testing multiplayer code?
Are there reliable tools that can simulate real life-like network conditions e.g. networks with different bandwidth, different latencies, packet loss etc...?
4
votes
4answers
485 views
How can I ease the work of getting pixel coordinates from a spritesheet?
When it comes to spritesheets they're usually easier to use, and they're very efficient memory-wise, but the problem that I'm always having is getting the actual position of a sprite from a sheet. ...
0
votes
1answer
133 views
Are there tools available for building hierarchical sprite-based objects in games like Vector Man or Gunstar Heroes? [duplicate]
Possible Duplicate:
Tools for 2D skeletal animation
I'm looking for a tool that would let me build multi-part sprite objects of the kind you can find in Sega Genesis games like Vector Man ...
2
votes
3answers
3k views
Sprite sheet generator
I need to generate a sprite sheet with squared sprite for a 2D game. How can I generate a sprite sheet where each frame has x = y? The only think I have to do is to "insert" some blank space between ...
0
votes
1answer
755 views
How can I unpack a sprite sheet into multiple images?
I need to take a sprite sheet and convert it into multiple images, one for each frame of the sprite sheet.
How should I go about this? I would prefer an offline method or a tool to do so -- I found ...
1
vote
1answer
606 views
Shader authoring/editing tools for GLSL ES
Since Render Monkey has been discontinued (perhaps due to the complexity of today's shading languages), there are few successors that can match its functionality. Is there any useful tool for material ...
6
votes
3answers
664 views
Started game development no idea of computer graphics. Should I learn tools or concepts?
I am in 6th semester of my Computer science bachelor degree program, Working as Intern in a start up company. I started game development using AndEngine, things are going good because I have good hold ...
1
vote
1answer
193 views
Intercepting DirectX calls and optimizing the overal performance of games
I would like to use a DirectX proxy dll to intercept (and possibly optimize) the graphics calls being made by normal PC games. I am going to "screen cast" a game with ffmpeg or something similar and ...
1
vote
0answers
182 views
Framework to implement an in game gui editor
I need to do an in game gui editor. The game engine has his own widgets elements and I don't want a gui library that substitute it.
The most difficult task is the implementation of the functionality ...
0
votes
0answers
147 views
Mobile game production workflow using Html5 and visual studio
I want to know of any framework, that lets you build/test applications inside Visual Studio using Html5/JS. We need to be able to have an emulator (like the one on android sdk) for as many devices as ...
1
vote
1answer
157 views
Using model tools as map editor
I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, ...
0
votes
0answers
177 views
using OGRE with a GUI kit [closed]
I am currently working on a level editor for my game. The rendering in the editor will be done by Ogre3d however I'm still unsure which GUI kit I should pick, so I wanted to ask whether anyone has ...
4
votes
2answers
183 views
Are bounding volumes created by artists?
I'm interested in where in the tool chain bounding boxes are created. Are they made by the artists? In the modeling tool? How are they exported? Can Maya/3DS Max/Blender/... mark geometry as bounding ...
0
votes
1answer
189 views
Is there an SDK to write console apps to simulate an Xbox 360 controller?
Is there any SDK I can use to write a console app that can connect to an Xbox 360 as a controller and simulate controller interaction?
1
vote
0answers
54 views
Implementing Tools in a Toolkit
I've been building a toolkit for my game and recently decided I needed a history system as well as clean out the mountain of event handlers building up in my code. To do this, I've started using ...
1
vote
1answer
120 views
Call of Duty 4 Modern Warfare modding?
I'm seeing a lot of Modern Warfare (the first one) mods out there, and I've come across at least one post that says that Activision released official modding tools for CoD4, but I can't seem to find ...
4
votes
1answer
239 views
GLSL Editor and Debugger for MacOSX with ES2 support
is there a GLSL editor for the mac? I need it for iOS OpenGLES2 shader.
How do you best debug shader?
Regards
0
votes
1answer
270 views
What are the tools, programming languages and development processes of AAA games? [closed]
Only thing I am able to find about "big" games like ac, hl, bf, cod is engine used to run the game. But I am interested in what software development methodology, programming and scripting languages ...
1
vote
1answer
663 views
What is the best digital audio editing software for sound effects for games [closed]
What is the best audio editing software to edit sound effects for simple games, like beeps, chimes, taps, button clicks etc.
I'm a noob so I will prefer an easy and cheap one before I delve deep ...
2
votes
1answer
142 views
Level design: compute minimum time between two items for player traversal
Do any game toolsets offer a means of computing the minimum time it would take a player to move between two objects (or positions, more generally) in a level? I'm not asking about how one would go ...
26
votes
11answers
2k views
What is the most effective way to work with a friend on the same game?
We need something where we can check files out, edit them, check them back in and then build from the them.
Something like Google Docs where we can edit the same code at the same time would be a ...
5
votes
4answers
740 views
Is there a sprite sheet creator that satisfies these requirements?
I'm looking for a decent sprite sheet packer.
Features:
Command line interface for Linux.
Effective packing algorithm.
Configurable padding between sprites in the sheet.
Configurable fixed sprite ...
3
votes
1answer
272 views
In tools development, what languages and technologies are currently in use?
I am an aspiring tools developer currently in university. Normally I use both C++ and C# to and from but as my time at university is coming to an end, what language and technologies are worth focusing ...
2
votes
0answers
332 views
D20 java engine
I'm trying to incorporate PCGen into my application to avoid recreating the
wheel for D20 system. (Are there any other libraries out there?)
In other words I would like to use PCGen as a library and ...
3
votes
4answers
728 views
Tools for editing 2D sprite-based game levels
What are good free and widely used tools for editing 2D sprite-based game levels? I'm looking for one that allows exporting data to a custom format. One that I know of is Blender — a 3D tool, ...
6
votes
1answer
4k views
Tools for 2D skeletal animation
What good free and widely used tools are there for editing 2D skeletal animations? Preferably, one that allows me to write custom animation exporters.
One pretty good indie tool that I know of ...
4
votes
1answer
3k views
How to use particle editor for libgdx?
In the libgdx wiki, this particle editor is recommended. And this blog was helpful. But the problem is that I am not sure yet how to use it for my game. Let's say I want to have a fire-effect in my ...
2
votes
1answer
399 views
Early stages of games development - create 2d animation images for iOS games?
I am in the early stages of developing a game. I don't have an artist or graphics person on board yet. How can I create simple images for animation to work through the early stages of game ...
0
votes
0answers
215 views
How can I insert frames between keyframes in ToonBoom?
I'm sure this is pretty simple, I think I just don't know the right terms to search for. I've created an animation entirely out of screen capture fragments and keyframes, and I haven't allowed enough ...
1
vote
3answers
703 views
Which things to do in AutoCAD and which in 3ds Max?
I learned 3ds Max two months ago. I am not perfect in it, but I used it to make a model of a house. I am interested in house architectures. I used to model everything in Max.
I have just started to ...
3
votes
3answers
458 views
Tool for creating complex paths?
I want to create some fairly complex 2d predefined paths for my AI sprites to follow.
I'll need to use curves, splines etc to get the effect I want.
Is there a drawing tool out there that will allow ...
0
votes
1answer
100 views
Is there a 3D animation tool that meets these requirements?
I'm searching a 3D physics / transforms animation editor. It should be able to import 3D meshes from OBJ or FBX, then it should be able to animate transforms. I need such a tool for my 3D games, where ...
2
votes
2answers
251 views
What use for a 3d browser based multiplayer online game?
Can you help me choosing the right tools for this project? It's a 3d browser based multiplayer online fighting game. A few 3d functions are necessary for positioning, but no heavy rendering will ...
0
votes
2answers
240 views
Very easy game builders? [duplicate]
Possible Duplicate:
What are some good game development programs for kids?
I want very easy game builder for a kid - somebody who knows nothing about programming games (how they work ...
8
votes
1answer
370 views
How do “game maker” tools like Blitz3D create .exe files?
There are several applications like Blitz3D or other kinds of game construction tools that compile scripts or other game data to a single executable file. How do they do that?
1
vote
1answer
159 views
Image drawing tools (that aren't Photoshop) that work in the sRGB colorspace
I'm looking for a way to create sRGB raster images. Now, I could use Inkscape and just have it render to a raster format, but are there any image drawing tools other than Photoshop that work in sRGB?
...
0
votes
1answer
65 views
Shape editor with custom format?
I'm trying to determine what format the shapes in my 2D game should be stored in and also what software I should use to aid in making the actual shapes.
Up until now I used PhysicsEditor from ...
0
votes
0answers
136 views
What do you use to create sprite graphics? [duplicate]
Possible Duplicate:
What tools do you use for 2D art/sprite creation?
What do you folks suggest for creating sprite graphics and sprite sheets?
I fiddle with pixelformer and tilestudio.
...
-1
votes
1answer
212 views
Best cross-platform solution for building 3D toolsets?
I am looking to develop an in-browser game in Unity3D, but I would like to write my builder tools for my project on a more powerful platform.
The assets I am building for the game are not traditional ...
-1
votes
3answers
464 views
What tools are needed for making 3D games? [closed]
Hi I'm new to 3D games developing, I can a little c++, C#, VB.Net, 3D Max, ArchiCad ..etc. my problem is where to get started, which tools I need to start a own 3D game like GTA, I have tried some ...