The obj tag has no wiki summary.
-1
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0answers
118 views
Loading .obj file with my own parser; textures aren't mapped correctly
I have written a simple .obj parser for my OpenGL game engine that reads vertices, uv's and normals; but when I get to drawing the model in the texture isn't mapped correctly.
I have tried uv.y = ...
2
votes
2answers
87 views
Raytracer texture mapping (to triangle mesh) leaving artifacts
So I am trying to get OBJ loading working in my raytracer. Loading OBJs works fine, but I am having some trouble with getting the texture mapping working.
Here is an image of my result. It is ...
0
votes
1answer
85 views
Why is my obj file imported into pyglet showing a blank screen?
I am trying to figure out how to import .obj files generated using Blender into my Pyglet game. There is an importer object, example code, and an example .obj/.mtl file within Pyglet's contrib ...
2
votes
2answers
522 views
OBJ model loaded in LWJGL has a black area with no texture
I have a problem with loading an .obj file in LWJGL and its textures.
The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it ...
0
votes
1answer
151 views
Wavefront mesh: determine which face a point belongs to?
I have a 3D mesh Wavefront .obj file.
Is there any algorithm that takes an arbitrary point coordinates as input and determines which face of the mesh that point belongs to ??
The mesh is rendered on ...
1
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0answers
37 views
How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender
I would like to export a 3D model with each part having a name or a label if you will.
For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
0
votes
1answer
96 views
loading a sequence of obj in java
I have 90 obj for an animation and currently using LWJGL. How would I be able to load them in sequence for 3000 seconds (a frame every 33 milliseconds)?
0
votes
1answer
294 views
Problem rendering a Wavefront mesh, nothing displays(VBO)
I'm having a problem with displaying my wavefront obj file using VBO's My fps counter slows down like there is something being drawn but I cannot see anything. Is it a problem with my loader? Or maybe ...
-1
votes
1answer
223 views
std::vector::size with glDrawElements crashes?
( win32 / OpenGL 3.3 / GLSL 330 )
I decided after a long time of trying to do a graphical user interface using just opengl graphics to go back to a gui toolkit and so in the process have had to port ...
0
votes
2answers
239 views
How to get this wavefront .obj data onto the frustum?
I've finally figured out how to get the data from a .obj file and store the vertex positions x,y,z into a structure called Points with members x y z which are of type float. I want to know how to get ...
4
votes
2answers
2k views
How can I include vertex color information in .OBJ files?
The .obj files I export are missing data for vertex colors. Is there a way to include color information in the .obj file? If not, what are the alternatives?
1
vote
1answer
869 views
3DS Max 2012 OBJ file import missing polygons
I started learning OpenGL. I got to a point I want to import some "real" objects. After "Googling" I decided I will go with OBJ file for start, since it is simple to understand, and there are plenty ...
5
votes
1answer
4k views
Blender - exporting .obj with texture coords
I'm writing a game which uses obj files. I created an object in blender and I applied texture without UV coordinates and my question is: how to export this object to obj file, but with texture ...
1
vote
1answer
619 views
How to include fur in the exported obj file in Maya?
In Maya I use fur to create plants. In my game I want to render these plants with cel shading. I use Wavefront .obj as a file format in my game for the models, but it doesn't seem to include the fur.
...
0
votes
1answer
778 views
Understanding .obj file
I downloaded a 3d model of a car. By judging by the skins and images available model treats wheels and car body as separate nodes. I want to access its child nodes (wheels) to specify animation.
But ...