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0
votes
0answers
25 views

Library for asynchronous client to client messaging [closed]

I am currently developing an online game where two players can play against each other (something like Who Wants to Be a Millionaire?). And I would like to implement an asynchronous service so those ...
-1
votes
0answers
77 views

Web based text Rpg in c# [closed]

Okay, so me and some people are going to be creating a text based rpg that focuses on a nice story to get people hooked, while including some Rpg elements such as skills, equipment and such. Now I ...
0
votes
1answer
84 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
2answers
58 views

multi user web game with scheduled processing?

I have an idea for a game which I am in the process of designing, but I am struggling to establish if the way I plan to implement it is possible. The game is a text based sports management ...
6
votes
5answers
332 views

Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?

I'd like to build a webapp for my game website that involves using text characters to represent animals and people, and have them move around on map squares with independent (server driven) AI. So ...
2
votes
3answers
211 views

Sending high scores to a web server in an open source game

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...
4
votes
1answer
224 views

How to design the AI for a board game like Risk?

I am about to develop a web game that is similar to board games like Risk, and iOS games like Lux and Strategery. I am curious to know what the concept behind the AI for such games should be like. I ...
0
votes
1answer
95 views

Flash game made with Flixel does not appear when using regular zoom [closed]

I am having an issue getting my Flash game (made using the Flixel library) to display when I use Zoom = 1 in the call to Super() in the game's constructor. I have made a map using Dame which is ...
-1
votes
1answer
67 views

Your mobile device as controller for webapps [closed]

I'm creating a multiplayer game just for fun and exploring different techniques like isometric games, node.js and socket.io. The point is that I've tried to make an alternative approach on ...
-5
votes
1answer
83 views

Mobile apps are separated into Three categories: Native, Hybrid and Web. What does Adobe air come under? [closed]

I don't mean a flash web app I mean a wrapped adobe air application. What is it?
3
votes
1answer
140 views

Is it possible to load local html pages into Gamemaker games?

I was just wondering if it would be possible somehow to load locally saved web pages into a game. My primary use for them would be as menus, helping to navigate between rooms. I know about the built ...
-4
votes
1answer
538 views

What programming languages are sufficient for web browser game development? [closed]

I am wondering with what kind of languages such a multi-player online game was written? I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
0
votes
1answer
188 views

Box2dWeb positioning relative to HTML5 Canvas

I'm new with HTML5 canvas and Box2DWeb and I'm trying to make an Asteroids game. So far I think I'm doing okay, but one thing I'm struggling to comprehend is how positioning works in relation to the ...
2
votes
2answers
243 views

Is it possible to make/translate a 3d engine to ruby on rails?

I am looking to make a 3D FPS that runs inside web browsers. I looked into using WebGL, but it didn't seem far enough along into development. I decided on using RoR because Ruby was a language I knew. ...
-2
votes
2answers
199 views

Any open source engine for webbased game? [closed]

I'm a student and my group have a task to create a simple multiplayer Rpg webgame. And I have to do it in just a few months. Is there any open source engine or framework to do this? Or any other idea? ...

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