The eclipse tag has no wiki summary.
0
votes
1answer
68 views
Poor mobile performance when running from Eclipse
So after weeks of thinking my rendering code was bad, I accidentally discovered the following:
Running my game on a Nexus S
From Eclipse (Debug as -> Android application): 12fps
From the device
...
1
vote
1answer
96 views
JMonkeyEngine in Eclipse
I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
2
votes
0answers
93 views
VBO = glGenBuffers() IllegalStateException
i'm kinda noob in OpenGL but I have this problem: I get an IllegalStateException at this code:
int vboVertex = glGenBuffers();
In-detail exception:
Exception in thread "main" ...
1
vote
0answers
55 views
Exporting from eclipse with lwjgl using jarsplice
I am in the process of developing a 2D tilebased rpg with eclipse, lwjgl, and slick util.
For some reason eclipse seems to be lagging heavily which doesnt make sense as all i have rendering is a ...
1
vote
1answer
133 views
Playing movies with OpenGL in Java
I am trying to play a movie file into an OpenGL texture in a Java application. I am using JOGL and have a basic OpenGL scene, but I have no idea how to play a movie into a texture.
The only thing I ...
-1
votes
1answer
168 views
Slick2D and TileD [closed]
I've been learning Java for a while, and with my aims of being a game developer later in life, I've came across Slick2D+lwjgl and following tutorials and making some little things. However; I don't ...
0
votes
1answer
495 views
Using Unity3D from within Eclipse
Is it possible to use Unity3D from within Eclipse? I've seen that I can import a Unity3D project into Eclipse, but I cannot seem to be able to access classes such as Terrain or Ray. I don't know if ...
0
votes
1answer
85 views
Slick2d Particles loading xml returning null [closed]
I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
0
votes
1answer
143 views
Dependency setup between libGDX projects in Eclipse IDE
For my game I'd like to create another project that extends the functionality of libGDX and since it will be an independent project it could be easily reusable. How can I achieve this in Eclipse IDE? ...
2
votes
1answer
400 views
Android emulator with acceleration and gyroscope simulation
Is there an Android emulator that is compatible with eclipse that can simulate acceleration and tilting of a mobile device?
0
votes
1answer
74 views
Eclipse/LibGDXgame doesn't load textures [closed]
Our LibGDX project doesn't load textures after building on PC/Android but when it's built from Eclipse using Ctrl + F11 (Run/Debug) everything is fine. What could be causing that?
2
votes
1answer
175 views
Flixel Development in Ubuntu/Linux
I've been trying to setup a development environment for Flixel on Ubuntu using this guide http://forums.flixel.org/index.php?topic=4545.0 but thus far have been unsuccessful mainly due to the guide ...
0
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0answers
64 views
Testing on Device Other Than the Known Brand Question (Local and Imported Phone Question)
I have a question. When testing a device by using Eclipse, it's easy to install and add device software with these specific brands commonly used in game testing like Samsung, Google, T-Mobile, and ...
1
vote
2answers
395 views
How do I add AndEngine documentation in Eclipse?
I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
4
votes
4answers
295 views
How to get faster iteration times in android development
I'm creating a game on the android platform that uses the resources/raw folder for assets and scripts. The problem is that every time I change something I have to rebuild the application to test the ...
1
vote
1answer
168 views
Model View Control Issue: Null Pointer Initialization Question
Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups:
An Activity Java Class to Display the ...
1
vote
1answer
1k views
Android Cocos2DX using C++ in Eclipse Helios Windows XP
I have used Eclipse Helios 3.6.1 for Java development. I wanted to start C++ development in the same IDE so I installed Autotools Support For CDT, C/C++ Development Tools, C/C++ Library API ...
-5
votes
1answer
411 views
What is best way to make a 2d game in Java? [closed]
I want to use Java and also J2EE preferably, but the main question is: What do I use for graphics while making games in Java?
2
votes
1answer
197 views
Is using the applet class in a Java game a wise thing to do?
I am making an 2D multiplayer game in Java project, by using Java sockets and simple java.applet.*
Our teacher told us to use J2EE concepts in the project. Do I have to use JSP? Is it better or ...
1
vote
0answers
157 views
Noobie asking for Unity advice on getting started [closed]
I have an excellent working knowledge of 3ds Max, Photoshop and other artist tools, howeve r I have limited knowledge of Unity itself. I have been thinking about a career change for a while and would ...
1
vote
1answer
672 views
How can I fix these errors with Panda3D's sample projects?
I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created ...
0
votes
2answers
1k views
are there any alternatives to developing android apps other than with eclipse [closed]
Ever since I installed the android sdk and avd manager in eclipse for java developers, it's been pretty simple to create apps for the mobile device. The only issue I have is eclipse is way too slow ...
0
votes
3answers
682 views
Struggling to get set up with JOGL2.0
I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well.
Firstly, is it worth me ...
2
votes
1answer
427 views
Why won't this ClanLib “Hello World” project build in Eclipse CDT?
I've been trying to get a simple Hello World working with ClanLib using CDT (Eclipse), but I'm just not getting it configured properly.
First, from the command line, I'm able to get it to run using ...
4
votes
1answer
1k views
Setting up OpenGL 3.3 in SDL 1.2
I've been using SDL 1.2.14 for awhile without using many of the features from newer OpenGL versions. I'm now interested working only with the 3.3 API (not using the deprecated functions, etc... that's ...
-1
votes
2answers
1k views
Android NDK - moving .so files from one project to another
I have a small project I've coded for Android that uses a small about of NDK/JNI code. I'd like to share this code between two projects but I'm having little luck so far. First off, I've tried to ...