Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.
0
votes
0answers
51 views
Can I take an output from Slender: The Eight Pages to trigger a flashgun? [on hold]
I posted this in the gaming StackExchange and they suggested I ask here.
I am going to be having people play Slender on my PC for Halloween, and I want to set up a flashgun/strobe to go off whenever ...
0
votes
1answer
28 views
Using external music mp3 in flash game [on hold]
sorry for my english.
Im relative new to flash game development,
Im creating a game and I need some big size mp3 files.
If I add them into flash, .swf file will be too big.
I guess I need to host mp3 ...
0
votes
1answer
99 views
Make a turn based system like final fantasy in AS3
i wanted to make a turn based system like final fantasy tactics. I already created the map, which is 5x5 tiles grid and the characters which is each character places in the end of the tiles. I have 2 ...
0
votes
3answers
42 views
Splitting a large number of FLAs into multiple gifs
I currently have a large number (300 or so) FLAs that I wish to convert to GIFs for a HTML5 game I'm creating.
Each one of these FLAs contains multiple animations in the timeline, and they all have ...
2
votes
2answers
77 views
Splitting game into multiple standalone parts
I'm digging into Starling's CitrusEngine game engine. I try to understand the idea of structuring the game.
If you take a look at chrome.angrybirds.com or puddingmonsters.com you see that games load ...
2
votes
1answer
116 views
Is there a better alternative to Timers to increment speed?
I'm making a chaser game in flash, where you would press an arrow key and the player would move in that direction then stop on another point on a grid, as the enemy does the same and chases the ...
0
votes
2answers
118 views
declaring variables in a render/game loop: good idea or bad?
I was just wondering how most of you like to declare your variables: for a variable you know will be used and changed frequently (i.e. every frame), do you declare those outside of the loop and simply ...
1
vote
2answers
118 views
Can I make a flash file I developed to run on Androis / IOS?
I've created a simple game using ActionScript 3.0 and Adobe Flash CS5.
Is there any way to run this creation on Android / Apple IOS ?
(Even if so, I still have no Idea how to work with "touch" ...
0
votes
1answer
60 views
Rotating an object about a point (2D) using box2d
i just started developing using box2d on flixel and i realise the pivot point of the rotation of an object in box2d is set to the center of an object.
i had read on forums and i found out that ...
2
votes
1answer
139 views
How do I get URL parameters from a Flash game (developed with Unity3D)?
I made a simple Flash game in C# using Unity3D. It interacts well with a web page: There is a textbox for the player to type their name and that name is used in-game.
Now I want to pass the player's ...
-1
votes
2answers
103 views
What physics properties should I include in a multiplayer racing 2d top-down view game?
We are trying to design casual, yet competitively balanced 2D top-down online multiplayer racing game in Adobe Flash. I will be writing an game outline for the game development company.
I am pretty ...
1
vote
2answers
121 views
Designing frames and animations for a fighting game - are there any guidelines or a framework?
I am currently starting to outline a fighting game I'm doing with a friend. The biggest obstacle for me now is determining frames for every move. Are there any resources on how many frames should a ...
2
votes
0answers
51 views
Away3D & Directional Light w/ Rotating Meshes
This is likely a stupid error but I can't seem to find what I've done wrong.
I've got a simple scene with 10 cylinders rotating at a default speed.
If I grab one of these cylinders I can rotate it ...
0
votes
2answers
211 views
Collision for mobile game
I'm writing a little game in as3 using Starling, and I need to check collision between 2 boats that can rotate. I don't need the pixel perfect collision, but bounds collision is not enough too. The ...
2
votes
2answers
123 views
Adobe Air turn based multiplayer Game, sockets vs http bandwidth
I am developing an Adobe Air multiplayer game for iPad.
It is turn based and not realtime. It is like checkers game.
I want to use a client server model.
I have found 2 options to connect to server so ...
-3
votes
1answer
34 views
Fixing my button in flash? [closed]
I am writing a small point and click adventure game for my friend, (and I need the practice) and I cannot figure out why I keep getting this error message. Basically what happens is when I run the ...
0
votes
1answer
75 views
Dynamically editing a movieclip at runtime
I am trying to make a flash game(actionScript-3 if it matters) to test what I learned so far. And, in the game, I want to make the character(a robot?) customizable. The first solution I found was to ...
0
votes
1answer
169 views
AS3 + Flash IDE - Stage Boundaries and Collision in Sidescroller not working properly
I am trying to do a pretty simple sidescroller in Action Script 3 with Flash CS6 and I am currently stuck at the stage boundaries and the level scrolling.
My hero should move freely in the middle of ...
0
votes
1answer
84 views
Adobe Air Mobile AS3 app: challenges and how to overcome them?
I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android.
Some questions I'd like to ask:
Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in ...
2
votes
2answers
867 views
What needs to be done to port a Windows Flash game to Android?
My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future).
It's acceptable to rewrite the Flash part of ...
0
votes
1answer
180 views
Real cash gambling app
I am making a cash game like deal or no deal for use as an android app, using adobe software.
The idea is player wagers 50 pence through Paypal plays the game wins, say, £10 pounds and then cash out.
...
0
votes
1answer
101 views
How to stretch Movie Clip according to user's touch coordinates?
I have code like this:
touchX = e.stageX;
touchY = e.stageY;
I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to the ...
-1
votes
1answer
189 views
Flixel or Pygame for a small game? [closed]
I have some experience in Bash and Python, Lua.
I've always wanted to try and make point & click quest games. Most
quest games I loved aesthetically and gameplay wise were made with
Flash.
So ...
3
votes
3answers
272 views
Best way to network the movement of 2D tanks?
I'm working on a multiplayer Flash game with a Python server and I have a quick question regarding how I should send positional updates for tanks for other players.
Should I choose
Option A:
When ...
0
votes
0answers
91 views
Flash CS6 Spritesheets and XNA
So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice!
I have a few questions to CS6:
http://imgur.com/enllkyL
Its nifty but it lost its "up ...
0
votes
1answer
164 views
Develop a 2d isometric mobile game on Flash [closed]
I'm building a game on Flash that will run on web/Android/iOS.
The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
2answers
65 views
Hide movieclip parts that are out of bounds
I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
1
vote
1answer
198 views
Camera in Flash
Im having a hard time trying to work out how to implement a smooth camera in flash.
In something like openGL i would use a transformation matrix to move the camera around the scene.
However with ...
1
vote
1answer
99 views
A controlled trapezoid transformation with perspective projecton
I'm trying to implement a controlled trapezoid transformation in Adobe Flash's ActionScript using the built-in perspective projection facility. To give you an idea of how the effect looks like:
...
0
votes
0answers
55 views
Are Flash AMF calls blocking on AS3 client side?
Are Flash AMF calls blocking on AS3 client side i.e. Do they block the client till the response is returned from the server side? What is the underlying transport protocol used for AMF, If it is HTTP ...