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I have a very specific problem. I'm trying to change the repeatDelay variable within my StandaloneInputModule, but it's not coming up as a variable. All of the other variables come up when I use GetComponent<StandaloneInputModule>(), but not the one that I want. Is there something different about repeatDelay that I'm not seeing?

EDIT: I'm using the UnityEngine.EventSystems namespace too.

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1 Answer 1

It was added in the 5.1 update. So download and upgrade your project and all should be good.

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