The visualization tag has no usage guidance.
16
votes
5answers
1k views
How can I produce heatmaps based off of player reported data?
For a really good example of what I'm talking about, see how the developer of Replica Island does it based off of Player deaths: ...
6
votes
6answers
1k views
video card architecture
Can anyone point me to some information on what a modern video card architecture looks like? I'm particularly interested in understanding how my rendering engine will be executed by the GPU.
Ideally, ...
5
votes
4answers
293 views
Visualization tools for physical simulations
I'm interested in starting some physics simulations and I'm getting hung up on the visualization side of things. I have lots of resources for reading how to implement the simulation itself but I'd ...
5
votes
1answer
120 views
Spatial data visualization level of detail
I have a 3D point cloud data set with different attributes that I visualize as points so far, and I want to have LOD based on distance from the set. I want to be able to have a generalized view from ...
3
votes
3answers
132 views
How can I reorient the axes of an object?
I spent some time in Unity yesterday trying to fire a sphere from a horizontal cylinder (like a ball from a cannon). I was using Vector3.forward, but the sphere kept coming out the top of the cylinder ...
3
votes
1answer
286 views
Efficient visualization of a large voxelized volume
Lets consider a large voxelized volume stored in an oct-tree or any other convenient structure. This volume represents, for instance, a landscape, where each block is either empty (air), or it has an ...
2
votes
3answers
266 views
computer language like arduino language for visualization or game development
Is there a language similar to Arduino language (c++ language with fewer functions) for software visualization?
2
votes
1answer
395 views
Sound activated particlesystem
I am trying to make a particle system that is activated by sound. Like emitting on the beat resizing on the beat and such things. I found some nice tutorials on how to make things like ...
2
votes
1answer
113 views
Separating data from model and successfully visualizing it
This is a bit of a design question that I'm struggling with. I have a data model and an entity model. The data model is, of course, what is (de)serialized to represent my levels and entities within ...
1
vote
3answers
226 views
Technique suggestion to render corroded pipes in 3D
We currently have a lot of data relating to cracks/corrosion/deformations in metal pipes which at present, can be viewed in a crude flat/2D application which makes the metal anomalies hard to spot.
...
1
vote
1answer
313 views
How do I create a custom “Google Maps” visualisation from game map images?
I am attempting to create the equivalent of a Google Maps map for a private Ultima Online server, with a custom map replacing the default map.
I'd like to allow players to pin important locations on ...
1
vote
2answers
357 views
What's the best way to generate an NPC's face using web technologies?
I'm in the process of creating a web app. I have many randomly-generated non-player characters in a database. I can pull a lot of information about them - their height, weight, down to eye color, hair ...
1
vote
2answers
422 views
c++ visualization
Is there a C++ programming language knowledge to check the little tool where the introduction of C++ code would be nice to get something on the screen, similar to the "Processing" ...
0
votes
1answer
129 views
Building a visual scripting component (like Kismet) [closed]
I'd like to know how can one get started building a visual scripting component (or what is the more accurate term for this type of component?) such as UDK's and Unreal Engine's Kismet.
For those who ...
0
votes
0answers
288 views
Method to fake 3d in 2d top down game
I'm relatively new to game development and its terminology and I was wondering how to achieve the effect that is being used on the main character in this game:
http://youtu.be/XK7whzmywno?t=2m38s
To ...