I want to add some extra functions to editor inspector for UI.Button but, I can't setup my script in this way :-/ How can I write custom inspector for UI Objects ? This is what I wrote:
using UnityEngine;
using System.Collections;
[CustomEditor(typeof(UnityEngine.UI.Button))]
[CanEditMultipleObjects]
public class AlignmentEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
EditorGUILayout.HelpBox("Test", MessageType.Info);
}
}