Refers to 5-th edition of Unity Engine, released in March 2015, featuring their new Standard Shader. It uses PhysX 3.3 and has many other upgrades over it's predecessor.

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11 views

Unity 5.1 UNET Chat [on hold]

I want my players to talk to one another over UNET. I have no GUI set up for them to chat, but seems like that would be pretty easy with Rects. I have been looking around and it looks like you use ...
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0answers
14 views

Pushing on GUI button not working the second time the same scene is loaded: probable bug

I have a scene with only a main_menu: When the scene is loaded the first time, I can click on the buttons with no problems. I click on Play to load another scene. Then, I click on main_menu to load ...
1
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1answer
33 views

How to send data from Unity to Mailchimp

I have followed the WWWForm script reference to try to connect Unity with Mailchimp. According with the log, the form is sent without errors. Unfortunately Mailchimp did not stored any data. This is ...
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0answers
9 views

drag and drop a specific image to a specific panel and picture should not drop anywhere else except in that panel

hi guys i'm building a drag and drop in unity and I have panels and images so for example I want the bank image to drop in the panel that has bank text in it and that image shouldn't drop anywhere ...
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0answers
22 views

Unity 5 - Textures look strange in Deferred Rendering

I've created an exterior terrain scene in Unity 5 which features lots of trees and grass but some textures look awful and I'm wondering why. Please see the attached image: This texture problem is ...
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2answers
53 views

How to resize a button without resizing its text

I think it is done with the Anchors of the Rect Transform. I have tried all the possible combinations of the following default anchors: Unfortunately, when I resize the button in the Scene, the ...
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0answers
9 views

Third person controller itself performs airbone or jump while steaping from one plane to another?

I am working on a game where there are several plane side by side without any gap my third person character controller itself preforms airborne or falling down operation while steping at the joint of ...
1
vote
1answer
65 views

Are hard coded “rooms” better than dynamically generated on a smart phone, from performance point of view

This question pertains to a type of platform/maze game (made with Unity 5) for typical smartphones (iOS/Android). This game has following characteristics: 1. an upper limit (about 100) on the amount ...
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0answers
19 views

Build size increased by 4MB by upgrading project to Unity 5.2.0f

My 2D project (that uses NGUI mainly) just bloated up by 4MB after upgrading it to Unity 5.2.0f from 5.1.3f. Any clues as to why? This kind of bloat is unacceptable for mobile users in areas with ...
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1answer
16 views

Overlay Image on Mesh Unity

I have a whiteboard object that I would like to put images/pdfs/powerpoints on. I am not sure how to overlay an image on a white shader. I looked at this post: Loading .PNG file and using it for ...
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0answers
19 views

Help with XCode iOS GameCenter EXC_BAD_ACCESS crash bug [closed]

I'm running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated! Here is what I know: Details: iOS 9, XCode 7, Unity ...
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1answer
32 views

Creating a GUI Countdown Timer Unity5

This was originally posted as a follow-up comment to http://stackoverflow.com/questions/30714357/guitext-in-unity-5-need-an-alternative , but I'm asking it here as a dedicated question as per the ...
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1answer
64 views

Unity2D - How do they make those smooth and nice animations and mechanics inbetween the game?

Take Angry Birds 2 for instance. It's been developed in Unity. If you play it, you get to see how alive that game is. It has so many events going on. My basic concern is that how do they make those ...
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2answers
34 views

How to fix overly blurred texture / image in unity?

so, I'm not sure what caused this, let image below do the explanation : How to fix the overly blurred texture in unity? It's so frustrating, since I can't get it right, because when I tried it in ...
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1answer
59 views

Can I use sin or cos for the non uniform rotation in unity 5?

I have few objects which I have to rotate on an ellipsoidal track and speed is changeable at the run time because its a betting game in which racing will be done so speed values will come from the ...
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2answers
59 views

Unity 5 Dynamic Button Creation with Event Parameters

According to the documentation, you cannot instantiate buttons except via prefab instantiate. http://docs.unity3d.com/Manual/HOWTO-UICreateFromScripting.html You might wonder why we don’t have a ...
1
vote
1answer
32 views

Transformation by right vector using TransformPoint return an identical position

I think the following code should work. I'm trying to set the position of a GameObject where the pointer currently is, I mean, where the player is looking currently: public void SetTransform ...
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votes
1answer
59 views

How to tween to move an object in arc?

Okay, so I think I need to use a tween in order to move an object in my game. I have some little green dudes that need to move in an arc (bezier) to a location that is clicked by the user. My game ...
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0answers
42 views

How do I use Bezier Curves in unity?

I have to rotate few objects on an ellepsoidal(Capsule shaped) track and at the run time speeds are assigned to the objects from the server as this is a betting game which I am developing in Unity 5 ...
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0answers
40 views

Unity - OnRenderImage hides UI

I have a component which renders a few different cameras and the images. However, this obscures my UI when in Screen Space - Overlay mode. I can put the canvas in WorldSpace mode, which works, but ...
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0answers
25 views

Unity android permissions/admob ads

Please help, ive spent the last couple days with this problem, I can't get any ads to work in any of my projects, mainly admob integration but I've also tried unity ads which also dosnt work. No ...
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0answers
8 views

How do I rotate an object on iTween path on a curved track in Unity 5?

I have 10 objects which I have to make run on an ellipsoidal track for which I am using iTween PutOnPath. The objects are running on the track but as the curved track comes the objects do not rotate ...
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0answers
36 views

Why am I getting a down arrow in my Unity scene when using Oculus Rift and how do I get rid of it?

In Unity, I have set up a scene to try out in Oculus Rift. When I hit play in Unity, everything works fine until about 5 seconds later when I get an arrow (Assets>OVR>Textures>out.png) that appears in ...
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0answers
120 views

Using Unity's uNet to create a turn-based RPG

I've been checking some tutorials about uNet and it seems pretty powerful. The NetworkManager is a great tool when you want to make generic games, but what is troubling me about it is the need of ...
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votes
1answer
19 views

Move collider along with model with Mecanim jump animation

I've been creating an infinite runner game in Unity3D for a while and I got stuck in this point that whenever my character jumps using Mecanim system his model (mesh) goes to air but his attached ...
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1answer
45 views

Unity3D - override main camera rendering for compositing effect

I'm fairly new to Unity and am having a bit of trouble understanding the rendering pipeline. I need to render the scene to four "windows," so that the viewport shows a 2x2 grid of the scene, each ...
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1answer
24 views

Unity Collision Doesn't Work when Two Players Instantiated

I am using Unity3D and I have a problem. I have a script which instantiates the player gameobject once you are connected to the server. I also have an attack script. When there is only 1 player on, ...
0
votes
1answer
42 views

An Object is moving but its velocity is 0

In Unity 5 I have an object move when I press a button, force is added as seen by the code below. Then once this force is added I print out its velocity. The problem is that in the console my first ...
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0answers
12 views

Blend generated fbx import to unity problem

I have create fbx file by blend. It import well in unity 5.1 roll a ball project. When i play it I have noticed that the ball doesn't hit the object. Ball go through the object. What the reason for ...
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0answers
27 views

Unity 5 Distributed Physics in Client Server Model

I have a server which controls a physics object via buttons, adding force whenever I click them. I want to be able to have a client connect and whenever the physics object has a reaction on the ...
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0answers
35 views

How to Access MouseLook In Unity 5 with javascript

i m following a tuet on youtube from ryandome to make a horrer game series in the 8th tuet i got stuck with the mouselook option , he is using another version of unity and i m using unity 5. in unity ...
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2answers
35 views

Create a custom shape from a basic shape

Is it possible to create a custom shape by modifying one of the regular 3D objects in Unity3D 5.1? For an example: Make a cone from cylinder.
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0answers
17 views

Is there a way to apply euphoria physics (ragdoll) to rigged Sprites in Unity2D?

With euphoria physics I mean the realistic object interaction and freefall as seen in most games like recent GTAs. But I want to do that in 2D. (I am a beginner :P).
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1answer
36 views

Generating objects randomly from prefabs in Unity2D

I am developing an infinite runner using Unity. I have already figured out how to loop a set of backgrounds randomly but I am having problems doing the same for the objects. So, I have a few objects ...
0
votes
1answer
13 views

characterController reference issue

I am trying to move my character to point that taken from mouse position. here is my code: private Vector3 hittedPoint=Vector3.zero; if (Input.GetMouseButtonDown (0)) { Ray ray = ...
0
votes
1answer
28 views

Difference between terrain and plane

I'm going to make an environment with trees, walls, rocks, mountains and bushes in Unity 3D 5.1 . I don't know what game object suitable for the ground. I have used both terrain and plane in earlier ...
0
votes
1answer
23 views

How do I know what button was clicked? (Unity)

I have a prefabbed button (UI.Button) which I'm instantiating ten times: public void LayoutButtons() { GameObject newCanvas = Instantiate (canvas) as GameObject; for (int i = 0; i < 10; ...
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votes
1answer
16 views

Change the color of GL.wireframe in Unity

Need to render something with GL.wireframe, this is what I have at the moment. void OnPreRender() { GL.wireframe = true; } void OnPostRender() { GL.wireframe = false; } However the ...
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votes
1answer
20 views

Unity 2D, do Touch event must happen in the update() function?

(Unity 5.1) My Issue is when attaching a script to a gameObject, all the examples I've found are based with the update() function and it's pretty wierd for me, as a desktop games developer. Is there ...
-1
votes
0answers
15 views

How can I make a gameObject rotate while jumping, then once it collides with another gameObject, return smoothly to its original rotation? [duplicate]

How can I make a gameObject rotate while jumping "in the air", then once it collides with another gameObject, return smoothly to its original rotation like shown in the following video: ...
-1
votes
1answer
24 views

How can I make a gameObject rotate while jumping “in the air” then return to its original rotation once it collides with another gameObjectM

How can I make a gameObject rotate while jumping "in the air" then return to its original rotation once it collides with another gameObject, and all of this done smoothly like in the following ...
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0answers
33 views

How do I change iTween values at runtime?

I am trying to figure out how to run and change the speed of rotation on an iTween path at runtime. I'm trying to code it in Unity5 in C#. I have to rotate a few objects on an iTween path which I have ...
-1
votes
0answers
10 views

shooting a zombie using control freak in unity

I am developing a mobile game and using control freak.I have a fps and shooting the zombie but zombie needs to die ,I have tried capsule collider and rigidbody on my zombie model but nothing ...
1
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0answers
32 views

Unity - How to Receive “Animator” on AnimationEvent

How to receive "Animator" by parameter on an Animation Event parameter? Its possible?
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0answers
40 views

Snap gameObject to grid tile

I'm making a 2D TD game and currently I have made using quill18 tutorials a simple building system. However I'm trying to have it snap on my tiles as I mouse over them. This is my script applied to ...
2
votes
2answers
79 views

Unity 5 Standard Assets for Linux / Ubuntu

Unity recently has released Unity3D Editor for Linux machines. But in its website there is no support for Linux / Ubuntu. As of Unity 5 standard game assets have been removed from the editor itself ...
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0answers
30 views

How do I Make an object run along with the the rectangular circle shaped path using iTween in unity 5?

Actually I have to rotate an object using iTween or usnig any other stuff if u know. Its like a betting game which I have to manage at run time. As I have been working on this game and have used ...
-1
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0answers
34 views

How to produce this shadow style in Unity 5?

How to produce this shadow style(marked with red) in Unity? Any help would be appreciated :)
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0answers
45 views

Reverse Movie in Unity 5

guys! Is it possible to reverse video or apply a rewind in Unity 5? I searched in the web but could not find the solution.
1
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2answers
336 views

Unity crashes when opening a project

Why does this happen? I'm new to Unity development. I have installed Unity yesterday (2015-09-06). This is the error that I get: