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I followed the the Paper2d tutorial from Unreal Engine. At part 9 (youtube.com/watch?v=vwZVlgcMGI4) he adds a intelligent lift. It works fine but it's bugged in multiplayer. The Lift location is not the same. I tried to replicate some things but I didn't get it to work.

How can I make this Blueprint-Lift Multiplayer compatible?

My "2dLift"-Blueprint (Without my tries to implement networking stuff):

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enter image description here

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