I have a very specific problem. I'm trying to change the repeatDelay
variable within my StandaloneInputModule
, but it's not coming up as a variable. All of the other variables come up when I use GetComponent<StandaloneInputModule>()
, but not the one that I want. Is there something different about repeatDelay
that I'm not seeing?
EDIT: I'm using the UnityEngine.EventSystems
namespace too.