Python is a dynamically and strongly typed programming language that encourages readability.

learn more… | top users | synonyms

-5
votes
0answers
25 views

How to get unlimited aqw gold [on hold]

I tried running the dialog and programs it wont work I tried running some python commands but that wont work.
1
vote
2answers
47 views

Using sprites in pygame without classes and objects

Relevant information I'm in a grade 11 computer science class that uses Python & Pygame. We're aloud to use sprites and images though we're never taught it, just drawing graphics like squares and ...
0
votes
1answer
13 views

How to rotate a surface in pygame, without changing its shape

I'm writing a class in pygame to create a sprite object, and I'd like to be able to rotate it. It works fine with an image, and rotates without issue. But when rotating a surface with a plain colour, ...
0
votes
1answer
80 views

Side scrolling infinite platformer game python or c++ ?

I need to know the pros and cons of using python or c++ for developing a builder for infinite side scroller / platformer game. The reason i am asking this is because I read up a few blogs where it ...
0
votes
0answers
24 views

Can I map uniform variables?

I'm literally just starting with GLSL, I'm using python and I actually can't run 330 (intel hd3000 on Debian) so I'm using 130, so far is ok. I started using in first and didn't know about uniform ...
-5
votes
0answers
33 views

Flipping a sprite

i have been trying to make a small game to practice pygame the problem is i am facing and error on flipping.... import pygame import time import random # this is to initiate the pygame ...
0
votes
0answers
50 views

Entities and Components of Battleship (Entity Component System)?

I started to interest myself for entity component systems. I wanted to start softly with creating Battleship in python using an entity component system. At the beginning, everything I was doing made ...
0
votes
1answer
32 views

pygame scrolling: target moves faster than the camera

I know many questions have already been asked on this same topic, but I can't figure out from those how to solve my problem (possibly due to a different approach to achieve the same goal: scrolling my ...
0
votes
1answer
34 views

Bounding box collision handling makes player glitch to the other side of the wall

The way I handle simple collision detection causes a really frequent and easy to reproduce glitch, which affects gameplay severely. Here's my code (Python 3.5): def move(self, _map): self.col = ...
3
votes
0answers
54 views

Programming with Python in a recent version of Minecraft

I've been teaching Python programming to a friend's son using the book Adventures in Minecraft. This book comes with a starter kit that contains a pre-configured Bukkit (v.1.6.4) server, and targets ...
0
votes
2answers
63 views

How can I make the player “look” to the mouse direction? (Pygame / 2D)

Here's my code: import sys import pygame pygame.init() screen_width = 640 screen_height = 480 screen = pygame.display.set_mode((screen_width, screen_height)) running = True class Actor: def ...
0
votes
0answers
28 views

Python Pygame Collision with a Rotating character

Trying to make my character not be able to pass walls, I'm finding it difficult as my character rotates to face where ever my mouse is while moving with WASD to do this I have used self.pos to keep ...
0
votes
1answer
32 views

How would I make my Python game Moddable?

before you mark it as duplicate, I want to say I have read this: I want to make a moddable game. How does this affect my programming language choice? And it did not help me. Just for proof of concept,...
0
votes
1answer
85 views

How to display text for 3 seconds in pygame

I am trying to print "You Crashed" when car hits wall(or blocks) for 3 seconds and then again start game loop. I tried using time.sleep(3) but it's not working. def crash(): crash_font = ...
1
vote
2answers
36 views

Can't move rectangle constantly with key down

I can only move the rectangle every time I push a key down. How would I continuously move my shape when the key is down? Here's my code: for event in pygame.event.get(): if event.type == ...
1
vote
0answers
54 views

Batch z-ordering problem in Cocos2d (Python)

I have a weird problem with my hexmap drawing code. My code uses "squished" hexagons to achieve a pseudo-isometric view. Because of that, the order of drawing them on screen matters a lot. ...
0
votes
0answers
19 views

Blit an image that follows another image in pygame

I'm trying reproduce the game "Snake" in pygame, using the pygame.blit function, instead of pygame.draw. My question is how to make an image follow another image. I mean, make the snake's body photo ...
0
votes
1answer
63 views

Python collision left works, but not right

I am continuing to work on collision detection. It appears for the most part, everything I have implemented is working. When the game starts, the character is on the left side of the screen (plus a ...
0
votes
1answer
33 views

Python collision problem

I have a hero character with jumping physics that I am trying to figure out the collision detection for. Right now, the problem that I am running into is as soon as the character hits the floor (while ...
1
vote
0answers
21 views

SGC toolkit for PyGame and resizeable windows

Can I create a resizeable main window if I use the SGC GUI toolkit for PyGame? If so, how?
0
votes
0answers
46 views

Cross-platform framework supporting gamepad and GUI building

I want to write a small cross-platform (Windows, Linux, Mac, maybe Android) program (on Python or C++, Python is preferred) that should use gamepads. Which frameworks that are cross-platform, ...
0
votes
0answers
45 views

Use a pygame surface as an openGL texture?

I've been trying to get a 2D image to draw on an OpenGL surface, and I've run in to similar questions answered with "Create an OpenGL quadrilateral and give it the image as a texture" but I can't find ...
0
votes
2answers
67 views

How should I make a jump-timing game's character static on screen?

I decided to learn Pygame and try to make a simple game inspired by Google's T-rex jump game. However, I stumbled upon a problem that I can not seem to figure out: How can I implement a scroller/...
1
vote
1answer
62 views

Can OpenAL be used with Python?

I'm from a background of using OpenAL with other languages; and I'm on a project that benefits very much from Python. I remember PyAL, but it hasn't been updated since 2013 and my computer can't even ...
0
votes
2answers
130 views

2d MMO world generation? [closed]

I am developing a MMO, and i'll describe it as a 2d mine craft (it's a lot more complicated than that). There will be a multitude of blocks that will be in a world. I need them to be randomly placed. ...
1
vote
0answers
49 views

How to initialize OpenGL context with PyGame instead of GLUT

I'm trying to start with OpenGL, using Python and PyGame. I'm going to use PyGame instead of GLUT to do all the initializing, windows opening, input handling, etc. However, my shaders are failing to ...
0
votes
0answers
33 views

Pygame Vertical movement of a comet

I try to make a platform game where comets will collide as the character,this comet must fall from a vertical angle This is my code: # coding=utf-8 import sys import pygame import random pygame....
3
votes
1answer
124 views

How to make a moving background with PyGame?

I'd like to create a moving background in my Python game, with an image, that moves up until it reaches the end, then it goes back to its first position. I'm still in my learning process and this is ...
-1
votes
1answer
116 views

How to make a Infinite Verticle Scrolling Background in Pygame

Is there anyone who knows how to create an infinite verticle scrolling background in pygame? Your help would be much appreciated, thanks in advance!
3
votes
2answers
87 views

Preparing a 2D character to export from Blender to Unity?

I'm an animator for a game currently, and I don't have Unity (can't download due to too much gigs coupled with slow internet,) but the game designer told me I can use Blender to export animations into ...
0
votes
2answers
103 views

How to set widget size that is independent of screen resolution/density in kivy

I had coded a simple click game with Python-kivy to android. You should click dots which are popping out randomly at screen. I set their size 20px to 60px as your level. But it seems when I try on ...
2
votes
2answers
104 views

Pygame: Collision detection

i've been adding some extra stuff like Gravity and a table to a simple pong game made with Pygame and Python, the problem is that i dont know how to add collision detection, so when the ball hits the ...
0
votes
0answers
16 views

Object freezes in the air when using Panda3d collisions

I'm trying to make a simple box fall to the ground in panda3d (1.10) This is the code I have so far: from direct.showbase.ShowBase import ShowBase from panda3d.core import * from panda3d.physics ...
-2
votes
3answers
1k views

A python script controlling a Unity game

I wish to build a simple game in Unity such that the objects in the game can be controlled via a Python script (or a code in any other programming language). Is this possible? If yes then how? If no ...
1
vote
0answers
223 views

Rendering thousands of circles in pyopengl

I am interested in rendering animated 2D vector graphics in python using PyOpenGL. As an initial test, I am trying to render thousands of pixel-perfect circles drawn using shaders. Here is the current ...
0
votes
0answers
34 views

How To Point An Object At Cursor? [duplicate]

I'm trying to make a Nuclear Throne like game in python 3 and pygame, but I got stuck at how to make the gun point at the cursor. If someone could show me how, that would be great. :D I looked at the ...
-2
votes
1answer
39 views

How To Extract A File In A Relative Location With Python? [closed]

I'm trying to extract a file with python 3(for my game launcher), and this is the code I'm using: import zipfile f = open('filenamehere.zip', 'rb') z = zipfile.ZipFile(f) for name in z.namelist(): ...
0
votes
4answers
145 views

PYGAME: When I release two directional keys together the player keep moving

I did the code this way to avoid the player to stop if a press two directional keys together making the movement more smooth. It works well but when I release two keys or more together the player keep ...
4
votes
2answers
143 views

Line Collision In Pygame?

I am working on a game(a platformer) that is physics and momentum based. I want to make it so that the player(a single dot) can bounce off of the lines with correct physics, but to do that, I need to ...
1
vote
1answer
61 views

Select motion path from curve in Maya Python

I need to obtain the motion path attached to a curve in maya using Python. This is the situation as shown in the editor: I want to obtain motionPath1 by calling a method on curve3 since they look ...
1
vote
3answers
159 views

Rotating hitboxes in PyGame?

I'm using pygame.rect.colliderect() to check hitbox collision between sprites in my game, but now that I'm rotating the sprites, I'm realizing I can't do this because there's no way to rotate a PyGame ...
0
votes
2answers
967 views

Add Boo or Python to Unity 5

I'm new to Unity, but I'm more comfortable with Python. Is there any way to use Python as scripting language in Unity 5? I heard there is some language called Boo that has a syntax like Python but ...
1
vote
1answer
113 views

How can I take a screenshot of a certain part of the screen in PyGame?

I need to for my pixel art tool that I'm making to help myself make games.
0
votes
0answers
52 views

Pygame image blitting makes game lag

So I have a tile-based game that is 216X384 units large. Each square in the cell_array is grass, which I pre-loaded with convert_alpha(). Each time it draws (I have fps at 30), it cycles through the ...
0
votes
2answers
111 views

Adversarial Search AI having problems with too many choices

I'm a game designer working with a set of coders trying to create a card game. Currently we're trying to implement a drawing mechanic in which you choose which card you draw, but the Adversarial ...
1
vote
1answer
92 views

How to figure out which tiles are within view, and where to draw them in the grid?

I know there are a few questions on here similar to mine, but none of them seem to fit my needs. I'm using PyGame to implement a tile based game similar to Final Fantasy or Zelda from the early ...
0
votes
2answers
78 views

How do i approach these inheritance problem? (Pokemon Gen III) [closed]

I'm currently making a Pokemon clone on Python just for the heck of it. After fiddling a bit with some GBA ROM editing tools, i've found out that on these games there are, among other things: Events ...
-3
votes
1answer
228 views

Python: Programming a game GUI [closed]

I'm looking for some suggestion on books or tutorials to make a game GUI with inventory management, map , stats... in python, as this is the only language I know a bit of so far. I want to design it ...
2
votes
1answer
444 views

PyGame for Python 3.5

I am running Python 3.5 and I want to install PyGame, the website only supports up to version 3.2. I have tried a few forums on this and other websites but they are all for Python 3.4. Does anyone ...
1
vote
1answer
76 views

Pygame time.get_fps() value

I was looking at the pygame.time.Clock.get_fps() method and after puting it inside of the while loop printing and checking it some times, i see that i starts to give its value after five frames (and ...