This is not a general term for scripting in Unity, but rather it's own language (similar to JavaScript) available for the Unity engine (other languages are C# and Boo).

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The rotation along z axis is not changing to zero?

Code: function Start(){ Cursor.lockState=CursorLockMode.Locked; } function OnGUI () { transform.Rotate(0,Input.GetAxis("Mouse X"),0); transform.Rotate(Input.GetAxis("Mouse Y"),0,0); ...
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30 views

How can I make my 2D sprite properly double jump?

I am trying to make my sprite, who is a little red box jump and then jump again while in the air. using UnityEngine; using System.Collections; public class PlayerController : MonoBehaviour { ...
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1answer
18 views

Player prefs is not saving data with error Namespaces cannot be used as expressions.?

code: var score:GameObject; function OnCollisionEnter(){ PlayerPrefs.SetFloat("Score",score.GetComponent(Events).i); } Events is the script I assigned to gameObject score which contain the float ...
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1answer
18 views

The value of animation parameter is not changing?

Code: var click=false; var anmtr:Animator; function Update () { if(Input.GetButtonDown("Fire1")){ click=!click; anmtr.SetBool("clk",click); } if(Input.GetButtonUp("Fire1")){ click=!...
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2answers
49 views

Animations locked the rotation of character [on hold]

I have a character when give him any animations and a script which take him rotation with 90 degree on his y-axis ,So the script doesn't work even if the scene is paused and give him 90_y-axis ...
1
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3answers
72 views

Update and FixedUpdate together

I know some differences between Update() and FixedUpdate() and recently I have used both functions in one script. The code is working, but I have a question: Does using both of these functions cause ...
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0answers
65 views

I try to make a Unity Curved Shader with shadow Effect?

I try to make a curved shader with shadow effect I got a existing curved shader in github and it has no shadow effect i try to modify it but i couldn't find any appropriate solution. The shaderor ...
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0answers
25 views

What is unity_builtin_extra?

What is unity_builtin_extra? I am new in unity, I built an apk of sizes 72MB and 36Mb contained by unity_builtin_extra would you please help me out to resolve this issue? Thanks
-1
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0answers
35 views

how to make a cube to change color by clicking a button in unity? [duplicate]

i used this below code to change the color of a cube if i pressed a button. but its not working.i have added this code to cube and in button i have attached this script and function. if i pressed the ...
7
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0answers
227 views

Why does Unity Eventsystem lag on first touch?

Hi I am making a very simple simple platformer game for android devices. I am using Unity's event system for player movement. The problem is when I touched the button first time there is a lag (hiccup)...
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2answers
42 views

Why I have to press the button twice to deactivate the GameObject for the first time?

game engine:unity3d scripting language: unityscript code: var setmenu:GameObject; var settings_menu:boolean; function Start() { settings_menu=false; } function ...
2
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2answers
111 views

Unity Rigidbody2d jittering movement in the y-axis

As said, rigidbody moves fine, even smoothly in the x axis. Problem comes in on the y axis. Whenever the character goes up or down, it noticeably shakes. Additional Info: Unity 5.6 Using linear ...
0
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1answer
27 views

How to add a volume bar like YouTube for iOS?

I am almost done with my game in Unity 5. However when the player presses Volume Up/Down, the iOS (version) shows the standard UI to show volume. Android has it's own (looks better on Stock). I want ...
0
votes
1answer
49 views

Unity Network how to move noplayer object from client side

When i drag a nonplayer object from host, client can see it, but when move the object from client, host player doesnt see any changes. How can i fix it? using System.Collections; using System....
0
votes
1answer
70 views

How do I use coroutines to animate properly?

I have a coroutine, which I called from the Update() method on every click. First, I call AddTrunk() to add to my trunkList, then I use my coroutine to move the animation for 0.3 seconds. After 0.3 ...
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0answers
22 views

How to Access specific MipMap Level from RenderTexture directly?

I need to access the top level pixel of Texture's MipMap. This is what i am doing now: m_ShellNormalTarget = new RenderTexture(m_WidthBuffer, m_HeightBuffer, 32, RenderTextureFormat.ARGBFloat); ...
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0answers
16 views

Add translation at each animation cycle loop in Unity

I have a running animation. It already contains root animation. At every loop, it jumps to starting position. What is the best way to add a translation every time the animation loops?
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2answers
44 views

Game (Physics) work in Unity Editor/Remote but won't on Android?

I have a script attached to a car game object that allows the player to tap the screen and then accelerate, the game object has a RB2D and collider set to it , it works fine in Unity Remote , but when ...
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1answer
105 views

C# syntax for “This button is interactable”?

What should be the C# syntax for the condition if (This Button is interactable)? I have a script attached to the button, Which has to run only if the button is interactable. Thank you in advance!
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0answers
36 views

How do I program walking inside of a GPS map? [duplicate]

I am a relative newcomer to game development. I was just thinking of a cool idea for a fun project, and I was wondering how one would code a program that would map a sprite walking on a GPS map. When ...
0
votes
1answer
65 views

Unity 3rd person Camera and restrictions done wrong

I have made a camera that rotates around my player according to an Xbox joystick input. The camera is a child of a gameobject called focus on the player. To move the camera the gameobject is rotated ...
2
votes
1answer
130 views

Minigame inside game in Unity

I am developing a 2D game, and using an option of the game, it will open a minigame. I planned to set it as a separate scene, but I don't know how could I load a Scene into another scene as a window. ...
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0answers
38 views

Second Animation is not working after Collision?

I want to show an accident of Character with car. so I wrote this code and in update function I wrote this... if (Once) { Criminal.GetComponent<Animation> ()....
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1answer
47 views

Why is my button script not working?

Okay so i'm new to C# and i made this script. The goal i have in mind is that when the player is on the button and presses a button ( W in this case ) the button is switched from on to off ( or vice ...
0
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1answer
29 views

Can not access GUIText in instantiated prefab

I have a prefab with the following component structure: Block Quad RawImage GUIText When I instantiate it and try to access the GUIText, I get the output of 'null'. Here is the code, I am using to ...
0
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1answer
87 views

Why is my enemy kill code not working? [closed]

I'm trying to make an enemy for my game, and everything works, except for the bit of code where the enemy is supposed to die. My player attacks but nothing happens. I filled in the prefabs, I have ...
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0answers
77 views

Disable global fog from camera [duplicate]

Does anyone know how to disable global fog from a particular camera? I have two cameras in my scene; one is a mini map camera, where I need to disable global fog. I have checked this answer and the ...
0
votes
1answer
74 views

Unity swapping textures not working, weird?

I made two textures for my 3D game character. I can use both of them by dragging them on my player but I want to do the same through code. I searched and found that people are either using: 1) rend....
0
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2answers
396 views

Unity 5.3 with C# - Toggle Sound On/Off

I'm working with Unity 5.3 with C# as code editor These are what I have : I have 2 scenes in my project : home and options. I have bg object on both scenes. Both bg objects have Audio Source ...
0
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1answer
85 views

Unity - Permanent force when a rigibody without gravity hit a collider

I'm actually working on a 2D game, and stumbled upon something rather strange in Unity. The issue occurs pretty specifically, so the description will be long: In the scene, I have a flying object, ...
0
votes
1answer
46 views

C# Script file is not showing in Onclick Event in Unity 5.0.4f1?

I uploaded the levelLoader file to the gameobject. Still, when I drag the script file onClick Event, the no function is null. Why? Can anybody help me? C# code: using UnityEngine; using System....
1
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2answers
42 views

In Unity - Move a GameObject at Animator State

I want to move one of my GameObject to a different vector 3 position, when animator transit to a new state. How do I do it? Also there shouldn't be any delay.
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198 views

Shoot diagonally with Unity 2D

I'm working on a shoot script where the player can shoot right, left and to diagonal directions like right up and right down. All of this I can make, the player shooting to left, right and right up ...
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0answers
42 views

Calculating Jumps in Unity3D

I'm currently learning Unity, and having a hard time when making a Character jump.So I can jump and move fine, but most of the time is just: Search for tutorial, understand a few things, adapt code ...
0
votes
1answer
91 views

How to start simple game development with Unity 5 [closed]

I want to start developing games with Unity because it's easy to learn, but I don't know where to start. My questions are: - Which preparations should I make for a game? - Are there any tips and ...
0
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2answers
424 views

Unity Random.Range not repeat same position

I have this code that generates blocks in random position and it works but some times it generates blocks at the same position ,how can I fix it? var dupeobject : GameObject; function Start(){ ...
0
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2answers
35 views

Character doesn't move anymore after gameover and clicked play

When my character died it displays gameover and goes back to main menu, then if I clicked play I can see my character however I can't make it move anymore. Any suggestions? For game over: #pragma ...
0
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2answers
27 views

My player died and if i clicked play in the main it will go to the last scene and say gameover [duplicate]

I am trying to make a gameover scene where in if the player is game over The game will go back to the main or start up then when I press play it will start new game however if i am game over and go ...
0
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2answers
60 views

Any idea to be able to make the character still continue the game until no heart left

I am newbie I am making a 2d game in unity 3d my code for the character game over is this.. I can get the heart less one heart if game over but turn back to five again I just want to decrease heart ...
0
votes
1answer
177 views

Why is perlin noise generating flat terrain in Unity?

I am trying to generate terrain using perlin noise however the terrain being generated is a plateau. Here is the code that I'm using: var xlength = 65.0; var ylength = 65.0; var scale = 4.1f; var ...
1
vote
1answer
44 views

Slow down in the same time over different distances

I'm trying to slow down a object over different distances in the same time, say 3 seconds. My slow down code is. function lerpSpeed (speed: float, lerpSpeedTime: float) { ...
1
vote
0answers
269 views

2D Unity: How to make a enemy jump from a navmesh platform to another?

I'm currently working on a 2d platformer, however I came across an issue where the enemy moves within a certain range of the platform. In this case I use a navmesh to limit the enemy's movement ...
0
votes
0answers
30 views

Prevent gameworld clicks working on Editor but not on device

I'm having a small problem with my game. I have a UI label to act as a pause button (with EventSystem/Trigger in canvas), but if you click it, the game reacts too, so I have the following code to ...
0
votes
3answers
200 views

How to move a object to a target point like sine wave in 2D world

I want to move my gameobject to move point A to target point B like sine wave, I have used Vector2.Lerp but its just straight line. so far I tried many ways and I managed this //sine wave vLastPos = ...
0
votes
1answer
71 views

Building a game project in C# for Unity in VS?

Say that a project needs to be created from scratch for later use in Unity, for scripts. What is the ideal way to setup this without using a template in Visual Studio? Can this be created in C# with ...
0
votes
1answer
98 views

For each array within array using UnityScript

I am trying to randomly generate some values for a character using Javascript in Unity. I have two arrays, one for colour, and one for body type. I want to get one value out of each array, randomly, ...
-1
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2answers
81 views

How do I pause and unpause gameobjects on is own in the scene without pressing keys in unity3d

I can't get my gameobject to pause or unpause in the scene in Unity3d. I need the game to pause for a couple of seconds maybe longer than unpause by itself. Here is my script : using ...
-1
votes
1answer
61 views

How do I make Text Mesh appear five seconds later and disappear from the scene in unity3d [duplicate]

I have a text mesh in my scene. I don't want the test to show right when the scene starts . I want to text to show up in the scene five or ten seconds later on the screen and than the text disappear ...
0
votes
1answer
32 views

FPS Android game that moves the gun as user swipes the screen

I am Making a First Person shooter game for android. Gun moves in all directions I swipe left right up or down. But the speed is so slow. How can i increase it's Speed.Here is my code. void ...
5
votes
2answers
1k views

How to keep a round body rotating without rotating it's center

I want to make a game in Unity in which the Player is a sad star. I want to have the points (The "arms and legs and head") of the star to rotate like a circle but to keep it's face (which is in it's ...