#
gameplay
Here are 92 public repositories matching this topic...
Open
English Docs?
1
Repo to gather all Gameplay Ability System content for UE4
rpg
system
gameplay
gas
unreal-engine
ue4
action
unreal-engine-4
ability
action-rpg
gas-videos
gas-tutorials
gas-community
gas-templates
gameplay-abilities
gas-training
-
Updated
Jun 4, 2020
HTML5 Pac-Man game with gesture recognition
game
arcade-game
html5-game
game-2d
arcade
pacman
gameplay
gesture-recognition
githubgameoff
gameoff2017
game-off
-
Updated
May 22, 2020 - JavaScript
An indie "Dark Souls" clone in Unity with Adaptive Game Technology.
game
game-development
unity3d
dark-souls
gameplay
tcc
dark-fantasy
third-person-game
ufrgs
hack-and-slash
player-modelling
adaptive-games
souls-like
adaptive-game
inf-ufrgs
-
Updated
Jun 27, 2019 - C#
A clear and simple solution of Fog of War for Unreal Engine 4
-
Updated
May 21, 2020 - C++
State machine creation framework written in Swift inspired by GKStateMachine from Apple GameplayKit
swift
framework
state-machine
machine
state
gameplay
finite-state-machine
finite-state-automata
gameplaykit
finite
gkstatemachine
-
Updated
Jan 28, 2018 - Swift
A bridge created from iOS to Unity - exposing the Cocoa ReplayKit API. It allows you to record the screen, set a limited time for the screen to be recorded, and receive a file of the recorded session
-
Updated
Nov 12, 2018 - ASP
An extensible inventory mod which allows searching crafting and browsing for recipes in the same dialogue.
-
Updated
Jul 2, 2020 - Lua
A simple yet powerful factions plugin for SpongeForge.
plugin
protection
spongeforge
eagle
gameplay
sponge-plugin
land
war
pvp
alliance
battle
factions
guilds
lands
ranks
clans
claim-territories
war-plugin
alliances
eaglefactions
-
Updated
Jul 3, 2020 - Java
A flexible event system in Unreal Engine 4
game
system
game-engine
engine
game-development
event
unreal
gameplay
event-driven
unreal-engine
ue4
unreal-engine-4
gameevent
game-event
gameplay-event
-
Updated
Dec 20, 2017 - C++
-
Updated
Aug 5, 2017 - C++
Wardley Maps Battle Camp - workshop, rules, cards, materials
-
Updated
Feb 9, 2020 - JavaScript
A pseudo-3D pursuit and racing game made using SFML C++
game
networking
cplusplus
sfml
game-development
concurrency
c-plus-plus-game
gameplay
multiplayer-game
sfml-game
from-scratch
racing-games
socket-programming
racing-game
pseudo-3d-game
iit-hyderabad
iith
car-racing-game
popl
chor-police
-
Updated
Apr 20, 2019 - C++
A gameplay scripting framework for the Unity Engine, written in C#.
-
Updated
Dec 28, 2018 - C#
Game Playing with various AI and Machine Learning techniques
mario
machine-learning
games
neural-network
genetic-algorithm
artificial-intelligence
gameplay
learning-algorithm
fceux
game-playing
-
Updated
May 1, 2017 - Lua
A Quiet Place in VR: Generate any 3D object with your voice. It's magic!
audio
art
game
csharp
unity
vr
vive
game-development
voice
voice-commands
audio-visualizer
oculus-rift
voice-recognition
unity-3d
gameplay
minimalist
3d-models
3d-objects
-
Updated
Sep 7, 2019 - C#
A balanced way to increase your health. Looking for a new maintainer, PRs welcome.
-
Updated
Oct 2, 2018 - Java
A basic framework for games made with Unreal Engine 4
-
Updated
May 16, 2020 - C++
Birgliss
commented
May 21, 2019
Serger JEI integration is, really, all kinds of messed up currently.
At Normal scale:

Note the text being covered up by other entries, and the text falling out of range of the JEI box.
At Large scale:
![image](https://user-images.githubusercontent.com/20749209/58064920-f7b65580-7b5
Classic Arena First-Person-Shooter Mechanics for Unreal Engine 4.
online
fps
game-development
gameplay
pack
quake
unreal-engine
ue4
half-life
development-tools
unreal-engine-4
first-person-shooter
replicated
dev-tools
kosm
classic-arena
-
Updated
Jul 4, 2020
Improve this page
Add a description, image, and links to the gameplay topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the gameplay topic, visit your repo's landing page and select "manage topics."
Hey knight team, I was just looking at your framework and it looks cool but I don't understand the language. Can you provide an English version?