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UCR
DanTDBV
DanTDBV commented Feb 23, 2019

I would suggest adding some more sections to the Wiki and making them editable by the users. This would make it possible to let us users help with the documentation and make it easier for new users to get to grips with UCR C++.

A Plugins section:
With a list of plugins, with descriptions and guides for them. My thoughts are that the creator of the plugin, or users who have figured out how to u

brunopagno
brunopagno commented Oct 15, 2018

It would be very useful to have a few snippets with a step by step tutorial on how to create a new project. It would allow a quicker intro/adoption to LDK.

Maybe a wiki page, or just adding something to the README would be enough. No need for complicated stuff, just a few lines of code and a description of necessary steps to have a window drawing something.

ControllerBuddy

ControllerBuddy allows the mapping of game controller axes and buttons to virtual joystick, keyboard and mouse commands. Specialized actions and modes (shift-states) allow the creation of complex input profiles, which can suit a wide variety of target applications running either on the local or a remote PC.

  • Updated Jul 4, 2020
  • Java

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