Library and executables for modeling and registration applications in medical image analysis. Particular emphasis on intraoperative fluoroscopic (X-ray) navigation via 2D/3D registration.
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
A small first-person shooter game with heavy inspiration from the Berserk universe, originally created for a school project. It was active from November to December 2020.
Motor gráfico ray-caster feito em C# capaz de renderizar mundos bidimensionais como se fossem 3D a altas taxas de quadros utilizando somente poder computacional de CPU.
This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you'll have to find your way.