Here are
226 public repositories
matching this topic...
Vulkan Quake port based on QuakeSpasm
Collection of John Carmack’s .plan files
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Quake .map support for Godot.
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Sep 12, 2021
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GDScript
Companion program for the new Windows Terminal that enables Quake-style drop down
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Aug 13, 2021
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Rust
main ezQuake source code base
Explore Quake/GoldSrc maps in your browser.
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Nov 20, 2020
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TypeScript
Port of Quake for Playstation Vita
Dockerized quakejs server
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May 17, 2021
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JavaScript
Archive of all Quake 1 bots.
The open-source, cross-platform level editor for id Tech based games.
Software renderer for DOS (mode 13h)
Extends Quake Live's dedicated server with extra functionality and scripting.
A Quake-like Console Emulator written in AutoHotkey.
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Jul 18, 2021
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AutoHotkey
An archive of John Carmack’s .plan files in readable markdown format
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Download, install and play quake singleplayer maps from the quaddicted.com archive
Quake 3 map viewer in Haskell using LambdaCube 3D
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Aug 20, 2019
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Haskell
Starter Kit mainly based on files / directory structure and set of tools recommended by dumptruck_ds.
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Aug 30, 2021
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HTML
Quake Champions Quick Launcher - QC without the Bethesda Launcher
.md3 models support for Blender
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Feb 16, 2020
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Python
SharpQuake is a GLQuake reimplementation in C# using the OpenTK library
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