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openage
heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
That-Human-Being
That-Human-Being commented Feb 20, 2022

Operating System

Windows 10 64 Bit

OpenRCT2 build

OpenRCT2, v0.3.5.1 (09897ed on develop) provided by GitHub

Describe the issue

Whenever you take a giant screenshot in the cut-away view it leaves any cut-away areas as transparent tiles leaving a lot of transparent space requiring cropping the screenshots which is a bit tedious. could it be changed so that giant screenshots only ca

olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
bjorn
bjorn commented Jun 18, 2021

The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.

I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c

Naadn
Naadn commented Mar 11, 2022

Is your feature request related to a problem? Please describe.

After the sweating update, many vanilla material have breathability to determine their heat dissipation ability. But magiclysm's material haven't update yet so if someone wear its clothes and armors they will sweating non stop.

Solution you would like.

Add breathability value to magiclysm's materials like black_dragon_hide,

abstreet
dabreegster
dabreegster commented Feb 8, 2022

NOTE: I marked this as a good first issue; I'd love help with any of these! If you're interested, please comment here and I can provide more info to get started.

Moving a growing list of UX problems from my offline notes to here. Many found from a quick UX study with @Robinlovelace -- thanks!

  • Proposals aren't saved on web, because abstio::write_binary is unimplemented. Local storag

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