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- @CptPixel
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bluefireteam/flame_and_watch Public
Flame and watch is a fantasy console/engine made in Flutter and Flame, inspired by olds Nintendo's consoles.
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flutter-gh-pages Public archive
Automates the build and deployment of your Flutter web app on Github gh pages
2,961 contributions in the last year
Contribution activity
May 2022
Created 41 commits in 5 repositories
Created 2 repositories
- erickzanardo/dwart Dart
- erickzanardo/dwart_game Dart
Created a pull request in flutter/pinball that received 9 comments
feat: background music
Description
Adds background music to the game.
Type of Change
+99
−0
•
9
comments
Opened 28 other pull requests in 3 repositories
flutter/pinball
26
merged
- feat: better audio pool
- feat: flipper sfx
- feat: throttle assets loading for more stability
- feat: setting background music to 60% for better tuning
- fix: prevent overlapping background music
- feat: adding leaderboard pagination buttons
- feat: adding leaderboard error screen
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refactor: renaming to
PinballPlayertoPinballAudioPlayer - feat: final screen for the initials submission error
- feat: adding remaining bonus sfx
- feat: pre fetch leaderboard
- feat: adding mobile controls
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refactor: perfomance improvement on
ZCanvas - feat: adding sparky sfx
- fix: flaky tests
- feat: adding error component
- refactor: replacing google sfx
- refactor: renaming noisy to noise
- feat: adding leaderboard display
- feat: user initials submission
- feat: improving pinball audio code and loading
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feat: adding
Plungersound effects - feat: game over voice over
- feat: adding bumper sfx
- feat: adding start screen sfx
- Some pull requests not shown.
flame-engine/flame
1
merged
bluefireteam/dashbook
1
open
Reviewed 129 pull requests in 7 repositories
flutter/pinball
25 pull requests
- fix: update Firestore rules
- fix: flipper audio pooling
- fix: ball theming on mobile
- feat: better audio pool
- fix: ball getting stuck under dino
- fix: zoom level for plunger
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revert: changed
CameraFocusingBehaviorlogic - refactor: renamed "can be added" tests
- fix: ball entering on ramp
- feat: loop animatronics
- feat: flipper sfx
- feat: flutter forest reset
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fix:
SpaceshipRamplogic - fix: revert to invisible ink wells
- fix: handle game resizing
- chore: fix sandbox and load all assets from cache
- feat: throttle assets loading for more stability
- fix: android bonus animation
- fix: open source link not opening on mobile
- chore: Update text for sharing to social media
- fix: await firebase init and anonymous auth
- revert: mobile backgrounds load on mobile
- revert: load mobile backgrounds
- chore: remove ink well fill
- feat: google word animation sequence
- Some pull request reviews not shown.
flame-engine/flame
12 pull requests
- feat: Optional key for Images.load
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feat: Add
FpsComponentandFpsTextComponent -
feat: method
componentsAtPointnow reports the "stacktrace" of points - refactor: Component's lifecycle futures moved into LifecycleManager
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fix!:
FixedResolutionViewportnoClip -> clip - feat!: Added anchor for the Viewport
- fix!: Game.mouseCursor and Game.overlays can now be safely set during onLoad
- feat: new flame bloc API
- fix: Component can now be removed in any lifecycle stage
- feat(flame_bloc): add optional bloc parameter to FlameBlocListener
- refactor(flame_bloc): rename FlameBlocListener component and mixin
- feat: adding KeyboardComponent
VeryGoodOpenSource/flame_behaviors
2 pull requests
VeryGoodOpenSource/very_good_cli
2 pull requests
VeryGoodOpenSource/very_good_test_runner
2 pull requests
VeryGoodOpenSource/very_good_analysis
1 pull request
bluefireteam/audioplayers
1 pull request
Created an issue in flame-engine/flame that received 3 comments
Flame race condition on the children API
Current bug behaviour Do a test that uses an assets Pre load the asset on the game onLoad Do a test for a component that assets that asset from th…
3
comments
1
contribution
in private repositories
May 11