Role playing game. A game where the player assumes a character or role, that evolves through story or character development.
-1
votes
0answers
27 views
Any 3D, Isometric, RPG oriented engines? [closed]
I was wondering if there are any game engines out there that are oriented towards isometric, 3D RPGs such as Diablo 3, Torchlight, Magika, etc..
Most engines I found so far are either oriented ...
5
votes
2answers
178 views
Hills in a topdown game
I'm making a top down rpg game and was wondering if it was possible to show hills on a map instead of having everything completely flat. I've thought about changing to an isometric view, but if it can ...
14
votes
6answers
847 views
Handling player logoff and logon in a persistent world without breaking immersion
One problem I've never seen fixed in any persistent online game is how to handle player logon and logoff without the characters just popping in and out of the world. My first thought is to simply ...
0
votes
0answers
106 views
Is Charge Time System from Final Fantasy patented? [closed]
Just have a simple question, the ATB system from Final Fantasy has been patent in the past (i think 1992 on july) i am interested in making a turn based game based on the charge time system. So my ...
12
votes
2answers
240 views
Facilitating XNA game deployments for non programmers
I'm currently working on an RPG, using the RPG starter kit from XNA as a base. (http://xbox.create.msdn.com/en-US/education/catalog/sample/roleplaying_game) I'm working with a small team (two ...
-3
votes
1answer
137 views
RPG game engine in javascript [closed]
I am trying to build an RPG using html5/javaScript. Can anyone point out a few game engines for developing RPG in javaScript
2
votes
1answer
142 views
Collision Detection for a 2D RPG
First of all, I have done some research on this topic before asking, and I'm asking this question as a mean to get some opinions on this topic, so I don't make a decision only on my own, but taking ...
-9
votes
2answers
104 views
Extremely Hybrid Game requirements [closed]
What system specifications would a game need if it was:
Total players per planet: ~20000
Total players per team:~1M
Total players per map(small volume of space or small surface over a planet): ...
10
votes
6answers
354 views
What forms of non-interactive RPG battle systems exist?
I am interested in systems that allow players to develop a battle plan or setup strategy for the party or characters prior to entering battle. During the battle the player either cannot input commands ...
0
votes
1answer
122 views
How can I scale player/enemy stats to balance the difficulty just right?
I'm creating an old school top-down grid based RPG, where you enter random encounters every few steps. I want to know what kind of systems or guidelines there are for creating the leveling and stats ...
2
votes
1answer
245 views
Monster's AI in an Action-RPG
I'm developing an action rpg with some University colleagues. We've gotton to the monsters' AI design and we would like to implement a sort of "utility-based AI" so we have a "thinker" that assigns a ...
1
vote
1answer
46 views
Variable Visibility Class Interaction
I have a very general question about how game classes interact with eachother in a growing RPG game project I'm working on. (Writing it in java/Slick2D, not that is matters because the question is ...
0
votes
2answers
167 views
How can I make a tile appear on top of another without completely blocking the tile below?
Making a small RPG with libdgx just for learning about how to draw tiled maps and move around in them. I've got the tiles drawn and OrthographicCamera stuff figured out so I can see my world. My ...
1
vote
2answers
184 views
Passive skills and items
I'm making a small text browser RPG game using PHP, MySQL and Java Script (and jQuery). All the items are saved in the MySQL database.
Every now and then a character have to make a skill roll (Talk, ...
-7
votes
1answer
111 views
Why don't developers these days make the classic 2D games? [closed]
I just finished playing Commandos 1 and Desperados: DOA. As you know these two games are entirely 2D with beautiful maps. This genre Stealth strategy games is somewhere lost in the market and people ...