Unreal Engine 4 is a professional suite of tools and technologies used for building high-quality games across a range of platforms.

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Creating Dynamic Weapons in Unreal Engine?

Back Story: Learning Unreal Engine 4 from scratch, I am making a fantasy Darksouls-ish Game. I am Having trouble understanding Creating a weapon and allowing the character to hold it with added ...
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28 views

Any tips on figuring out programming in Unreal Engine (without focusing mainly on blueprints, or at least a fairly even mix of the two?) [closed]

So for the past few months I've been attempting to learn Unreal Engine. Most tutorials feature blueprints which I guess makes sense as it's new and simple and their solution to artists trying to make ...
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1answer
27 views

Global PostProcess in UnrealEngine 4.10.2

I am new to UnrealEngine and following few tutorials to get started with. I am trying to find "Global PostProcess" (in World Outliner) in UnrealEngine 4.10, but I am not able to find it. Has it been ...
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2answers
34 views

Casting in UE4 to derived class

I’m stuck in understanding of usable actors from survivable c++ example. I have return Cast<AUsableItem>(Hit.GetActor());. I have class AUsableItem. And I have another class AUsableWeapon ...
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17 views

Unwanted Pawn spawn at viewport location

I made pawn Blueprint which I control its rotation with my keyboard. I assigned it to a new game mode then I assigned the latter as the default game mode, then I created a top down camera and made it ...
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22 views

Unreal 4: Checking out with Git as VCS

I have my editor configured to use git as my VCS. I have my own server in which the repo is hosted. I followed the GIT with Unreal 4 guide. My problem is that I cannot find the "Check Out" option in ...
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8 views

Unreal Engine 4: How to make blueprints with FBX chunks of DestructibleMesh?

Into my project I imported a .FBX file that contains several small pieces. It's a helicopter rotor with about 220 parts. I now want to write blueprints with these pieces but not only with the whole ...
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1answer
17 views

IK bones stretching vertices to ground during animation (UE4, 3DS Max, using default skeleton)

I modified the 3rd person example skeletal mesh to a simplistic model in 3DS Max 2016 student edition, by deleting all but one faces and building thereon, thus leaving the hierarchy just as it is ...
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32 views

A reference to a Blueprint Game Mode

I am new to Unreal Engine with a very basic knowledge of working with the blueprints and code together. I am having trouble with making a reference of my Blueprint Game Mode in the code. The question ...
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0answers
29 views

No non–expired provisioning profiles were found unreal engine

I am new to unreal engine. So, I create a basic puzzle project with C++. When I went to XCode to built the product, I fail to build the project. Failed to code sign "QuickStart - iOS". No ...
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1answer
30 views

I want to drop a platform after I land on it

I want to disable z-axis translation lock 2 seconds after my player hits the object in question. I am using Unreal 4. Been slamming my head against it for a week and a half, please save this newb. I ...
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0answers
22 views

How do I correctly import an animation from blender into UE4?

I have animated a conveyor belt in blender. When I import the animation to UE4, the conveyor belt does not move correctly. What am I doing wrong? Here is a link to my blender file: Blender File
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20 views

Why Unreal Build Engine (UBT) is often recompiling all my files?

UBT recompiles all my files very often, even when I change only one file. Why? Notes: it only recompiles my own files, not UE4 files, I am working on an editor plugin (with a custom FEdModule) so ...
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2answers
76 views

Is there an equivalent of Unity's OnCollisionEnter() in UE4?

I've been looking for how to figure out when two objects are colliding all day. If anyone knows how to do it I would be grateful. What I really want is a similar function to Unity's ...
4
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1answer
90 views

How can I make the player spawn at a specific location on the map?

I'm trying to make a game in Unreal Engine 4.8, I've got a Player Start actor in the main level and a box collision that loads a new level, but when you return to the main level you obviously spawn ...
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0answers
18 views

How to get UE4 to correctly put my bundle identifier for iOS projects?

Each time I create a new project UE4 adds a generic bundle identifier to the iOS platform settings, that I always have to change to com.myname.[PROJECT_NAME] in order to be able to run the newly ...
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0answers
21 views

How to use GetViewProjMatrix().TransformVector(LineDirection) in UE4?

I try to project a 3D vector (a direction, not a position) in screen space, but it does not return satisfying results: FVector LineDirectionOnScreen = ...
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0answers
60 views

Help me to find a simple 3D game development tutorial in Unreal Engine 4 [closed]

I am looking already several hours to find a UE4 tutorial that creates a simple 3D game from scratch, but not using Blueprint. Instead I would like to see complete C++ tutorial. Cannot find any ...
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1answer
95 views

Why are there no dynamic shadows in UE4?

So my problem is that other than for static objects which have baked shadows from building lighting, there are no shadows for movable objects, like those cubes. Neither from the Light source actor, ...
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33 views

Blueprint For Switching Between Cameras In The Unreal Engine

So basically I have a scene in the Unreal Engine which has multiple cameras within it, the cameras are intentionally static as the application should behave more like a viewing gallery than a game. As ...
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0answers
21 views

How can I change the dimensions of collision volumes showed in UE4's physics asset tool?

How can I change the dimensions of the capsule for one bone in the physics assets tool? The problem is that bones not connected by joints have overlapping collision volumes in the mannequin that ...
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1answer
98 views

Can I remove Unreal Engine Splash Screen and put my own?

In Unity, I can change the splash screen if I buy the Pro version. Can I do the same with Unreal?
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0answers
17 views

Masking A Postprocess Unreal 4.10

I was able to make a full screen blur with the depth of field post process which I want to use for the background both my pause menus and my in game HUD. The issue is that when I want to use it for my ...
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0answers
28 views

How to export unreal assets in a package like in unity?

Unity has an asset exporter that export it into a .unitypackage format. This ensure that the prefab has all the links to its child assets. In Unreal 4, its migrate tool allow for moving of assets. ...
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1answer
119 views

How do you spawn a component from a class in UE4?

Background I'm working on a shooter game at the moment and I'm trying to spawn an Actor Component for the weapon currently in use, in order to have less Actors to keep track of. The problem with this ...
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1answer
88 views

UnrealEngine how to create pirate boat tutorial

I fount an Unity tutorial how to crate pirate boat, but I still can't find any sources (links, videos) how to create it using UE. Kind of this. So when you use character controller it can jump, run ...
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73 views

UE4 or Unity or Libgdx for VR project using Oculus rift and Novint falcon

I've to make a multiplayer game Air Hcokey using 2 Oculus rift and 2 novint falcon controllers , I know that these 3 engines support the Oculus Rift but have no Idea if they do support the Novint ...
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2answers
112 views

Is there any Unreal 4 Online Courses [closed]

I wonder if there are any Unreal 4 Online Courses with some material to buy and get some certificate?
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127 views

Unreal Engine 4, I want to make Minecraft likely game [closed]

So I want to make minecraft likely world by Unreal engine 4. Is this good engine choice? Can it be made by UE4? My concern is if there are so many cubic blocks like minecraft's adventure mode, how ...
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0answers
18 views

3d Engine for corsair 3d Game [closed]

So I want to create corsair 3d game for PC, maybe Xboxes, PS and etc consoles. As the game is about corsairs, there will be a lot of water, ocean waves and etc effects. So I know this is not a ...
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2answers
89 views

Spec for unreal engine

I'm new to game development and this is my first time. My laptop has - core i3 2.0GHz 5005U - memory 12GB - graphic 920M 2GB I check the unreal engine website but they only show recommend spec. Can ...
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1answer
46 views

How do I expose a variable from a class in Unreal Engine 4 to blueprints?

I would like to expose to blueprints the variable CurrentTouchInterface in the class APlayerController, just like the method APlayerController::ActivateTouchInterface. So, I'm guessing I have to ...
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0answers
88 views

My app has no client ID?

So I'm using the Unreal Engine 4 to make a mobile game. I'm currently trying to set up the Google Play services so I can do Leaderboards, Acheivements and In-App Purchases but I'm struggling with the ...
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0answers
16 views

Unreal Engine Ubuntu: Failed to import video, unknown file extension

I've been reading tutorials and guides on getting video file playback in Unreal. I have media player materials created and textures. I'm having issues importing video files to Content/Movies ...
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0answers
38 views

Matinee movement track on multiple actors

I have some different actors (all spheres) that i want to move along a path (circular) and they also need to roll when they are moving, so i tried this using matinees movement track and attached all ...
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0answers
43 views

Should I use animation or simple object rotation in this case

I'm making game where players control hover tanks using Unreal Engine 4. Tank have a turret which rotates around for aiming. Turret pivot/center of mass is not exactly in joint with rest of tank so it ...
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0answers
85 views

How to add colision for a punching in Unreal engine 4?

I imported a skeletal mesh as a player character and now imported a punch animation and made a blueprint that plays the punch animation when leftmousebutton is pressed. So now how to add collision to ...
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0answers
61 views

Matrix transform from one coordinate system to another

I have been beating my head against the wall for weeks on this and it is time I just break down and ask for help. I need to move a 3D camera from an in house system into Unreal 4. The two use ...
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1answer
83 views

UE4: Subclass problem: cannot access private member declared in parent class?

I get the following error: [...]\ClassB.cpp:7: erreur : C2248: 'UClassA::UClassA' : cannot access private member declared in class 'UClassA' [...]\ClassA.h:12: see declaration of ...
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1answer
122 views

Unreal engine 4 - Actor not updating (when instancing on c++)?

My custom actor (containing a few custom UMeshComponent) does not update when I change its location or the visibility of its components. I instantiate it this way in StartPlay() of my GameMode class: ...
2
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1answer
200 views

In UE4, how do I turn my character's body together with the camera?

I made a simple punch animation in Blender and exported it into Unreal Engine 4. In-game, the character appeared from a 3rd-person perspective, but I made it look like first-person by adjusting the ...
1
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1answer
172 views

What type of networking archtitecture does Unreal Engine 4 have?

I am working on online multiplayer FPS on UE 4 with up to 16 players. I am now at the making architecture model, stage. I am doing research on possible server architecture model with respect for ...
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1answer
42 views

Calculating the illumination level of an object

In my (UE4) scene I have an object and several (point) light sources. The object can move around, getting closer and away from all those light sources. Now I need to calculate for each light source ...
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89 views

Unreal Engine 4 Line Trace Error

This is the error that I am currently facing: PlayerPawn.cpp.obj : error LNK2019: unresolved external symbol "public: bool __cdecl APlayerPawn::Trace(struct FHitResult,class AActor *,struct FVector ...
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0answers
89 views

Bringing over OpenGL code to unreal engine?

So I've been developing games and apps in C++/OpenGL for a while, and am thinking of starting to use Unreal Engine for many things. I've built up quite the huge libarry for UI / rendering related ...
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1answer
130 views

When and how often does Epic charge me royalties on my game?

I want to know about that 5% royalties that Epic charges for the Unreal Engine if I sell games above $3000. What about if my game just made $300? Do I still need to pay 5% royalties to them? And how ...
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2answers
399 views

How to create custom gravity in unreal engine and only affect specific actors?

I am fairly new to unreal engine and I would like to know how to set custom gravity in a specific point or area instead of down. For example I do not want the gravity pull to be down but more to the ...
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1answer
174 views

How can I enable flat surface reflections in UE4 on mobile?

Could someone please tell me how do I enable reflections on flat surfaces on a mobile in UE4? I have a simple room with one directional light. I need reflections on the tables and ground planes. I ...
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0answers
114 views

Create the sun light in a large space simulation

I want to create a space simulation, but I'm facing some difficulties when I try to create a realistic sun. Currently, I've a simple Point Light inside a sphere. But for some reasons, no matter the ...
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2answers
360 views

Unreal Engine for 2d in c++ [closed]

I was about to start my journey on unreal engine but currently all of the tutorials we're all about blueprints in 2D games. I really want to make 2d games since I am not good at 3d (not yet). My ...