Tagged Questions
Java is both a popular programming language and runtime environment which allows Java programs to run unchanged on most hardware and software platforms.
5
votes
1answer
66 views
What makes Minecraft so fast?
I'm writing my own clone of Minecraft (also written in Java). It works great right now. With a viewing distance of 40 meters I can easily hit 60 FPS on my MacBook Pro 8,1. (Intel i5 + Intel HD ...
-2
votes
0answers
86 views
Why aren't there many more MMO game servers developed in Java? [closed]
This is my first question on this site, and it's a follow-up to What languages are used to develop MMORPGs like EVE Online and WOW? and particularly to coderanger who said:
Java pops up every now ...
1
vote
2answers
78 views
Breakout Collision: Detecting the side of collision
I am writing a breakout clone (my first game) and am totally stuck as to how I figure out which side of the brick was hit.
I have a collision detection method that looks like this:
...
1
vote
1answer
56 views
How can I remove inventory items in a Bukkit plugin?
I am making a Bukkit plugin that takes the player to a "FunZone" and allows them to do just about anything. I don't want data transferred between the two worlds. So far I have got most everything ...
1
vote
1answer
68 views
Isometric game data structure and rendering
I'm starting development of a 2d isometric(tiled, roguelike) game and i'm brainstorming wich kind of data structure i would use to store runtime data like tiles and entities, but i don't want to use ...
2
votes
1answer
45 views
How do I get the alpha level at a specific pixel with Slick 2D?
I know that there is the Texture.getTextureData() method, and that it returns a byte[], but I have no idea how I could use this data to find the color data at a specific pixel.
-4
votes
0answers
24 views
Java Help please answer [closed]
Does anyone have a good video or post or something to help me with java scripting? Also what would be the best animator software to test if the scrips work, please help!
5
votes
3answers
229 views
Should I move the world or move the player?
I'm about to start developing a sidescrolling game where the players goal is to travel as far as he can in the horizontal axis before touching down. Note that I do not need to ever travel back on the ...
-2
votes
0answers
220 views
Creating my first “real” game : Questions about Game-design , structure, release , [closed]
I'm a student and I get programming but I don't study anything like game development or ICT and I want to gather some information because I don't know a lot about it.
I was thinking to create my ...
9
votes
2answers
543 views
Am I allowed to make my Minecraft clone open source?
I'm developing in my spare time a game like Minecraft. In fact, it isn't "like Minecraft", because I'm trying to make it a close as possible copy of it (meant as exercise for myself at the age of 16 ...
2
votes
2answers
64 views
Suggest a simple Java math library for matrix operations for use with OpenGL (lwjgl)
I'm writing an OpenGL app with Java. I need to do some math for camera and frustum culling (for AABB). Could you suggest a simple and fast Java math library for that?
1
vote
1answer
104 views
How to update off screen bitmap in a surfaceview thread
I have a Surfaceview thread and an off canvas texture bitmap that is being generated (changed), first row (line), every frame and then copied one position (line) down on regular surfaceview bitmap to ...
-1
votes
0answers
27 views
Problem getting xith3d up and going!
So i'm trying to setup xith3d on my MacBook Pro (bought in the summer 2009) on OS X v. 10.7.2 (Lion).
I found an example code in the tutorial documents that came with xith3d and thought it would be ...
3
votes
2answers
131 views
Texture antialiasing?
In my Minecraft-clone style game, blocks are textured with a border that is lighter then the block color. See picture below:
To achieve this effect without the textures being blurry I use this ...
1
vote
1answer
180 views
Is libgdx fit for 2D game development on Android or are there simpler alternatives?
I'm looking for a Java framework to develop 2D games on desktop and Android. I've looked at Slick and I really like the API, however the developer himself says if you want a framework for Android and ...