Java is both a popular programming language and runtime environment which allows Java programs to run unchanged on most hardware and software platforms.

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Getting direction of mouse from the middle - slick2d

I need to find the direction of the mouse from the centerpoint, i need it to return a direction e.g. north, south, northwest, southeast and so on how would one go about doing that in java ps. to ...
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2answers
48 views

Java Tetris - Matrix Rotations

I'm building Tetris in Java and am trying to use linear algebra to rotate a piece composed of 4 tiles. My friend was explaining the way to do it is: He said: "To clarify, you do need to rotate ...
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3answers
150 views

Tetris - Rotations using Linear Algebra (Rotation Matrices)

I'm making Tetris in Java and am at the point of rotations... Originally I was hardcoding each rotation: if (direction.equals("right")) { if (shape.equals("Bar")) { if ...
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1answer
25 views

LibGdx: How do I combine 2 GestureListener objects from 2 seperate classes into 1 GestureDetector

I'm trying to make 2 separate classes, 1 a VirtualJoystick class and 1 a VirtualButton class. I want to implement a GestureListener class in each, it just seems like good code to do so, but when I go ...
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31 views

Using an OpenGL wrapper in Swing? [closed]

I'm building a custom OpenGL wrapper in Java. But I was wondering how do I link OpenGL commands to a Swing window? Thanks in advanced!
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2answers
54 views

Calling opengl32.DLL from java?

I don't like LWJGL in some cases, so I prefer to use Swing. The thing is that Swing doesn't have OpenGL. I have tried JOGL and it's a mess to install, needs external jars, and I have yet to get it ...
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0answers
79 views

Logic in an Object Oriented Architecture [closed]

Good evening. Recently I've been thinking of making a simple TBS game in Java for fun and I was wondering if my logic is correct. Basically, I have the following classes: public abstract class ...
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0answers
39 views

LWJGL - Switching from 3D to 2D to render text with NO external librarys

I want to render 2D quads on my screen by switching to a 2D scene then switching back to 3D. I dont want to use any external librarys besides LWJGL. This is what I got so far: private static void ...
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1answer
50 views

MVC with looping view

For our school project we'd like to develop a game using the MVC pattern. We're all moderate new java programmers and absolutely new in game development. With our current view (containing only menu) ...
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0answers
25 views

Library for asynchronous client to client messaging

I am currently developing an online game where two players can play against each other (something like Who Wants to Be a Millionaire?). And I would like to implement an asynchronous service so those ...
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0answers
38 views

How to put OpenGL in a state for drawing blended, colored, nontextured polys?

Using OpenGL1.1 (sadly) I'm trying to draw a cube, which is colored and alpha blended. It is instead showing up as opaque black. Even without including alpha in the color it still shows up as opaque ...
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1answer
47 views

Slick2d Particles loading xml returning null

I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
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1answer
83 views

Class equality in JAVA [closed]

I want to equalize two object like this: public abstract class Shape{...} // There is an abstract shape class public class Circle extends Shape { int radius; ... } ...
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0answers
39 views

How can I create a board with Java GUI? [closed]

I am trying to create a Battleship game with MVC pattern. I have never used GUI libraries before. So can you please guide me how can I create a board with Java GUI?
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1answer
103 views

Usage of triangulators - Slick2d

So i need detailed examples how to use one of Slick2ds many triangulators to create a polygon with a hole. Could someone show me code examles of how to use it.

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